Just finished one heavy multiplayer game on this map, however we did quite a lot of modifications first.
- removed the second and third predefined city for each civ. We like to plan the cities for ourselves
- removed starting religions for the same reason
While these are just personal preferences, i think there are things which are objectively not optimal:
- why are all leader names hard-coded into the map? This means that everybody has to play with the english names. And by the way, some of the names are really strange. Napoleon is called 'Bill'. Ehh..?
- same with player colors: why hard-coded?
-with only one scout at the start, 2 of the 3 cities are completely undefended. Barbarians usually wipe out 1-3 civilizations during first 20 rounds (tested numerous times)
- Middle Europe is crowed, well this is sort of inevitable - but the eastern part needs at least one more civ. Russia became a world dominating empire in our save game, because it occupied about one quarter of the whole map. Suggesting something like Mongol
- Egypt has a really bad start position, they don't got a fair chance. I would remove them completely
Resources are fine for the most part. I would really like to see a 'clean' version of this map, with just historical correct starting positions and nothing else. No cities, religons or technologies.