Europe1092AD-EE3(expanded)scenario

hey jedipimp... i haven't (yet) played your mod, but i will soon.. But I would suggest that you rename Dannemark to Danmark...
I've been looking for this sort of scenario, so i can't wait to try it out, and i'll post what i think of it....
 
I played the scen yesterday and it was rather fun!

Tried, Papal states (Rome), French and hm, not Aragon but the other Iberian nation...

As papal states I was surprise to see that I started of with 1 warrior and 3 catapults? what’s up with that? but later I found that that oddly composed force was enough to liberate 2 cities from Barbarossa that had a combined defensive for of 1(!) longbowman...

I know this is a universal issue but the suicide barbarian longbows has to be fixed somehow, stupid AI has to know to keep them in the cities for defends.
Otherwise is is great fun to play this scen.
 
Unfortunately I posted this in the other EE3 scenario thread. :crazyeye: So now I copy iot here.

I noticed a historical accuracy problem. At the time of the start of the scenario England had large territories in France: Normandy, Bordeaux, Gascoigne. These were lost to the french only in the 13th century.
 
Yeah i found out..:eek:
But...
The war with HRE was quite "peaceful", they didn't attack much, and when they did i made them pay.. we made peace after about 30 turns i think...
When i started the game (with denmark ofcourse..), i took over the three cities in norway pretty quickly (so the swedes didn't get them :D ). Then, after i captured hamburg, i made peace with HRE, and was preparing for a war against sweden.
When i moved all my armies up to sweden, HRE declared war (again), and i was forced to move my armies back.. At that time, HRE was falling apart (i got france and sweden to declare war with him) and i captured berlin and 3 or 4 other cities...

And thats pretty much where i'm at now. One of the captured german cities joined the bohemians right after i took it.... :confused: ... christ...

it's a great game, and/but i think you should continue to improve this scenario... it could be magnificant!
 
Sobieski??? No way. It's a 17th century king of Poland. Should be Wladyslaw I or Boleslaw III (or some of remaining Polish princes of XI-XIIth century)
 
First i must agree with most of the things you guys said about scenario like Sobieski and and the suicidal longow.
However by default when you place a longbow with the WB it is in defend mode so i don'y know whats up with that
Secong i am sure that the papal states start with crusader and swiss guard as for the the warrior alot of nations have one because in order to remove it i would have to delete the hole city so i would suggest to disband it at start or upgrade it
Than this is not a 13th century scenario the names are not of the end of 11th century ones simply because i will not mod this scenario i want it to run with the EE3 EXPANDED VERSION WHICH HAS ALOT OF MEDIEVAL UNITS if u want you can always rename your leader at start and civ
Hope you guys have fun playing thank you for feed back
 
It does. Just put it on Marathon and it ends at 1000 AD. Actually that sucks because I want to do a whole game at that speed instead of one that gets cut short. I have what looks to be my best game ever going and it's going to get cut painfully short now. Is it possible to edit the save file to change the end date? When I try to open it with the Civ4Editor it gives me:

Illegal version line "f

Exception
at Civ4EditorModel.Wbs.Persist.Civ4Persistence`1.LoadHeader(Civ4PersistenceLoadContext context)
at Civ4EditorModel.Wbs.Persist.Civ4Persistence`1.Load(Stream stream, C concept, PersistenceTypeConverter converter, ProgressHost progressHost)
at Civ4EditorModel.Wbs.Persist.Civ4Persistence`1.Load(String file, C concept, PersistenceTypeConverter converter, ProgressHost progressHost)
at Civ4MapGenerator.Wbs.WorldBuilderSave.Load(String file, ProgressHost progressHost)
at Civ4MapGenerator.LoadScreen.DoLoad(Object param)
at Civ4MapGenerator.TaskScreen.RunThread(Object host)
 
OzzyKP said:
btw, Lithuania was pagan until 1386. So that should probably be reflected in the scenario.
Yes lithuania was pagan along with some of today poland and germany the hole story behind ladbroke castle and so on however the mod has no such religion so i can't change as for the game speed you can
1. open the WBS (map) with note pad and edit it through there
if that doesn't work my guess would be to mod the game info xml file of the mod please consult the forum for advice:scan:
 
OzzyKP said:
You could just not have any religion in Lithuania. Or in other regions that didn't have religion at the time.
The religions are limited to the ones in the EE3 mod i dont think putting islam in lithuania would be more accurate than catholicism
maybe i would make those cities whithout any religion please point out a city list of names not only for Lithuania but for Germany and Poland aswell however they would become catholic quickly as it spreads fast
 
I just played as the English for a while. I like the scenario, I took all the barb cities in England and Ireland and am preparing to take Scotland.

I started a game as the HRE just to see, and there are way too few defensive units. Not that they should have a longbowman per city, but spread around some archers, perhaps. In any case, this scenario is well done, thanks for taking the time to make and improve it.

Oh yeah, as far as I know Nottingham has two t's. I'm an American, meaning I could be wrong, but I've never seen it spelled Notingham.
 
Cheeze said:
I just played as the English for a while. I like the scenario, I took all the barb cities in England and Ireland and am preparing to take Scotland.

I started a game as the HRE just to see, and there are way too few defensive units. Not that they should have a longbowman per city, but spread around some archers, perhaps. In any case, this scenario is well done, thanks for taking the time to make and improve it.

Oh yeah, as far as I know Nottingham has two t's. I'm an American, meaning I could be wrong, but I've never seen it spelled Notingham.
Yes Cheeze it should be Nottingham as for the HRE they eventually declined and i purposly made them with weak infrastructure and few units and at war with a few nations so their vaste empire crumbles as this was a decision i made after deliberation with a few civfans about balance and historical accuracy. HRE has probably the 2 strongest medieval UU the HRE knight and the landsneckt or some simillar spelling
I will wait for a few more remarks regarding the scenario to change the Nottingham name not to edit WBS just to add 1 T but thanks for noticing i could give the HRE 1 or 2 longbow not more if u could point out the key cities i would appreciate it as you have played with HRE
 
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