Hello.
I try to add a randomevent to the game that can occur everywhere on the map at any time.Thinking of a stormevent that can damage Units and,if possible ,can destroy improvements when hit.It was no real problem to change the tornadoevent do this,but I would like to have an event that could happen on a plot that is not owned by a civ.
Does anyone can help please?
I try to add a randomevent to the game that can occur everywhere on the map at any time.Thinking of a stormevent that can damage Units and,if possible ,can destroy improvements when hit.It was no real problem to change the tornadoevent do this,but I would like to have an event that could happen on a plot that is not owned by a civ.
Does anyone can help please?

).I hope I can use the movechance from this modComp but at the moment its even to hard for me to create a trigger that the feature can appear anytime/anywhere.I hope its possible in python but I nearly know anything about it



