- Joined
- Aug 3, 2020
- Messages
- 789
After it's recent buff, Spain was buffed partially through the ability of getting a free builder whenever a city is founded on a continent different from Spain's capital.
While this is a strong ability, the ability currently does not work as advertised.
Currently, the ability instead gets activated every time the game registers that you as Spain take ownership of a city that is on a different continent.
This can be exploited in multiplayer through the cooperation of two players, by repeatedly trading a city back and forth between to players, thereby telling the game that you have taken ownership of a city.
There is no check on whether or not the city has already benefitted from the "free builder bonus", so every time the city comes into Spanish control again, another free builder gets created.
And since a city can be traded back and forth multiple times on the same turn, this creates a potentially unlimited stream of builders.
This exploit is not directly applicable to single player, as the AI hardly if ever trades their cities, and certainly won't cooperate in trading a city back and forth under normal circumstances.
You can of course let a city loyalty flip back and forth, but this is hardly more efficient than just having another city and building builders, thereby making this a mostly multiplayer exploit.
While this is a strong ability, the ability currently does not work as advertised.
Currently, the ability instead gets activated every time the game registers that you as Spain take ownership of a city that is on a different continent.
This can be exploited in multiplayer through the cooperation of two players, by repeatedly trading a city back and forth between to players, thereby telling the game that you have taken ownership of a city.
There is no check on whether or not the city has already benefitted from the "free builder bonus", so every time the city comes into Spanish control again, another free builder gets created.
And since a city can be traded back and forth multiple times on the same turn, this creates a potentially unlimited stream of builders.
This exploit is not directly applicable to single player, as the AI hardly if ever trades their cities, and certainly won't cooperate in trading a city back and forth under normal circumstances.
You can of course let a city loyalty flip back and forth, but this is hardly more efficient than just having another city and building builders, thereby making this a mostly multiplayer exploit.