Definitely not bad for a "broken" game. Maybe that ratio of Civ 5 lovers to Civ 4 [1.04] has some truth after all. It would have been interesting to see Civ IV player numbers at its peak...
do you need to factor players who "like" both civ4 and civ5?
Cambodia? Do you mean world or literally Cambodia?
The thing with Steam is you can tell how many people are playing Civ V:
http://store.steampowered.com/stats/?snr=1_5_9__10
Civ V has consistently been one of the top games on Steam since release.
Now of course we don't know how many people still play Civ IV since many play without Steam, but Civ V's numbers can't be dismissed.
Civ V has been right up there with the Call of Duty games and Football Manager. The fact that it is up there with popular games at all is pretty telling. (Even if the COD numbers are split between two games).
23,000+ players right now on a Sunday morning Eastern US time is quite a lot for a game people don't "like".
"Now of course we don't know how many people still play Civ IV since many play without Steam"
That just invalidated your whole point about Civ V's numbers not being able to be dismissed. Your comparing it to a game released 5+ years ago to retail and then on Steam many years later. There's no track record to compare it to.
The phenomenon likely going on here is what Firaxis wanted, to draw in people who never played Civ before.
Just imagine Farmville. Millions of people play that right? Well if Simfarm which is superior were released today those Facebook users would still miss it because it wouldn't get the exposure that Steam & Facebook offer compared to how a game like that and Civ IV released to retail.
The only thing Facebook is an indicator of is how many people crave for attention.
This is my baby. This is my baby 2.5 minutes later. This is my baby upside down. This is my baby eaten by a tiger. This is me holing my baby's gnawed leg.
This is so true about facebook my wife is on it and she does not post that stuff but her freinds are always like look how great my kid is lol!!