Discuss the Tribals
Leader:
The Great Elder
Strengths:
Expansion
Security (Culture)
City Maintenance Costs
Combat Vs Animals
Weaknesses:
Technology
Combat (Particularly Ranged)
Uniques Qualities:
The Blackfoot Tribe (First of Caesar's Tribe) [Combo Soldiers/Radiers, Ranchers, Native Americans]
The Iron Rivers/Lines Tribe (Hand Cart Nomads following the railroads of old, peaceful)
The Twin Mothers Tribe(Agrarian, Pacifists, Mountain Carved Dwellings, Vault 29, Robots built Home, Worhip Nature Goddess Diana)
The Sorrows Tribe (Peaceful Hunter/Gatherers, Yao Gaui Gauntlet Hunter, Domesticated Gecko, The Bitter Drink(Healing), Cave of the Father Sacred location.)
The White Legs Tribe (Scalp Victims, Scavenged Old World Tech Weapons (Sub Machine Guns, Rifles, Explosives), Raiders, No Production Skill, Storm Drummer Warriors (Tommy guns), Destructive, militaristic lifestyle based off of strength and combat acuity, Light Bringers(Grenadiers), Pain Makers(Melee, Posion, Throwing Tomahawks), Bone Breakers(Tough, 'Unarmed' Fighters), )
The Daughters/Vipers of Hecate Tribe (Slavers, Poisoners, Enemies afflicted by 'curses' such as sickness and Crop Failures)
The Twisted Hairs Tribe (Scouts, Raiders)
The Great Elder
Strengths:
Expansion
Security (Culture)
City Maintenance Costs
Combat Vs Animals
Weaknesses:
Technology
Combat (Particularly Ranged)
Uniques Qualities:
The Blackfoot Tribe (First of Caesar's Tribe) [Combo Soldiers/Radiers, Ranchers, Native Americans]
The Iron Rivers/Lines Tribe (Hand Cart Nomads following the railroads of old, peaceful)
The Twin Mothers Tribe(Agrarian, Pacifists, Mountain Carved Dwellings, Vault 29, Robots built Home, Worhip Nature Goddess Diana)
The Sorrows Tribe (Peaceful Hunter/Gatherers, Yao Gaui Gauntlet Hunter, Domesticated Gecko, The Bitter Drink(Healing), Cave of the Father Sacred location.)
The White Legs Tribe (Scalp Victims, Scavenged Old World Tech Weapons (Sub Machine Guns, Rifles, Explosives), Raiders, No Production Skill, Storm Drummer Warriors (Tommy guns), Destructive, militaristic lifestyle based off of strength and combat acuity, Light Bringers(Grenadiers), Pain Makers(Melee, Posion, Throwing Tomahawks), Bone Breakers(Tough, 'Unarmed' Fighters), )
The Daughters/Vipers of Hecate Tribe (Slavers, Poisoners, Enemies afflicted by 'curses' such as sickness and Crop Failures)
The Twisted Hairs Tribe (Scouts, Raiders)