Fall from Heaven Wiki opened

Delphy said:
Sub-pages are only allowed if it's enabled within the Wiki config files. To do one, just seperate the sub-page from the main one with a /

One thing this Wiki seriously needs is proper categorisation to easily move between sections and specific articles - the right template sections are good, but don't have all the required information imho
I'm afraid that I'm not following your suggestion; could you elaborate, or give an example? Note that I'm very new to writting for a wiki.
 
When I haven't known where to link new articles, I should note that I've tended to place them off of New Features. If anyone has/can think of/makes a better place to put them, feel free.
 
mervvyn said:
speaking of which, the civics section could do with a revamp now that they've been shaken around - what would be the best way?
I've re-organized the civics to the former format (with the civics in the correct categories, and a functioning ring). Note that in general, I have not yet updated the civics themselves.

Obviously, if anyone else wants to update the civics or comes up with a better format, feel free; I'm still slowly going through the differences between 0.15f and 0.16 (I already applied the relevant .16 - .16a differences).
 
I can update civics.
I will update ressources/improvements/terrains too (maybe add templates for them), and update civilisations, leaders and religions if needed (well in fact I will check and update what I wrote :))

And I think we should add new traits even if these are not real traits to take in consideration the diplomatic attitude modifier of Falamar and Os-Gabella :
* Falamar (+2 from/to female) => charmer
* Os-Gabella (-4 to male) => misandric
And of course add "gender" to leaders, even if it's easy, sometimes it could be useful.
 
Leaders gender added (please check it, I'm not 100% sure), new traits and favorite civic updated.

"Charmer" and "Misandric" traits added.

Civics updated.

Techs updated.
 
Keldan said:
And I think we should add new traits even if these are not real traits to take in consideration the diplomatic attitude modifier of Falamar and Os-Gabella :
* Falamar (+2 from/to female) => charmer
* Os-Gabella (-4 to male) => misandric
I would tend not to make them traits; the problem with doing so is that people will compare it with the Civilopedia, and not see the traits in question, and think that the wiki hasn't been updated to the current version. I'd suggest making them special abilities of the leaders instead.
 
I like to see that as traits but your arguments are right so I have to be agree with you. Damned logic :D

Ok, I'll add a "special" tag to leader template and change these guys. And do the same for "seafaring" trait (which is not a trait but only a tech).
 
16b->16c changes applied, save for the items where the original isn't in the wiki yet.

Still working on the 15 -> 16 merge; I should be done with the .py changes in another week or so at my present rate.
 
It looks like the amazing Keldan has greatly expanded on the French translations that are presently in the game. My question is how we should add the Civolopedia (and similar) texts into the wiki. Two ideas:
1) Have a parallel Wiki in French. Although this will keep the langauges seperate, this would mean that the French version would be starting near scratch.
2) Add sections of text in French interspersed with the present text; for example:
==Civilopedia==
===English===
I am here.
===French===
Je suis ici.

Are there any alternate suggestions?
 
From my point of view, the best way would be to have something parallel, like Wikipedia or any other way. Like this we will have french name, template in french, etc.

Adding French part to English one is not a good thing, we can't translate the technical array and it will be really messy if someone want to add a spanish translation, and a german, a japanese, a italian...

Redoing all don't frigthned me, at least the technical part (I must be masochist but I like work on the wiki :D) and this might motivate some guys to translate some texts, but I wonder if this will overload the web site.
 
Keldan said:
Redoing all don't frigthned me, at least the technical part (I must be masochist but I like work on the wiki :D) and this might motivate some guys to translate some texts, but I wonder if this will overload the web site.
I think you're right (about having seperated sections). I'm afraid that my French is rather poor, so I would be at best of limited assistance. Particuarly if you use the same image links as the English site, I doubt that overloading is an issue, although you can check with the site admin if you think that there may be a problem.
 
I have made an entry for doviello, check it out and tell me what you think (I am pasting it here for your convenience) I am planning on expanding it in the future and putting down some of my favorite tactics, also might add a small story.

One huge advantage from playing Doviello is the fact that they don't require metals to produce units, although they are weaker than units of the same class, yet this is made up by, if you actually have the metal, they are upgraded with a strength bonus. The best thing is this acts for all units so you could be running around with strength 6 beastman (warriors). Another huge advantage is that with a Battlemaster (Maceman) you can upgrade Axeman to Battlemasters for free and instantly! Therefore, if you are going to play Doviello you need to specialize on the metal tree. --- a post by Master Hugian - to be continued
 
Master_Hugian said:
I have made an entry for doviello, check it out and tell me what you think (I am pasting it here for your convenience) I am planning on expanding it in the future and putting down some of my favorite tactics, also might add a small story.
Looks fine to me. I spend far more time on the wiki than actually playing, so you're likely the expert.
 
16c->16d changes applied. I've finally finished the .py changes from .15 to .16. I hope to be working on Units again by the end of next week.
 
rkyte said:
I'm going to assume that this edit is just trolling and delete it unless someone here tells me otherwise. You might want to review a few of
their other contributions as well.

Yeah feel free to deelte anything like that that obviously doesn't belong.
 
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