Nikis-Knight
Deity
I made the hero template to add a 'requires' field, and to delete one or two componets, I think. You guys do more than me, though, if there is a better way to do it, shoot.
kikjub said:Storytellers have said Kilmorph is secretly jealous of the varied marvels under the purview of Cernunnos, god of nature. Stonewardens would give them an earful on the wonders of the earth, and the necessity of tender care applied to its form and functions to allow for the possibility, let alone sustenance of life. The Kikijub, however, lends some credulity to these stories. Spontaneously emerging from stone outcroppings, these stone creatures can take myriad shapes. They usually imitate a living creature, from scurrying lizards, to shambling bears, though human shapes are most common. What is undeniable is the damage an angered Kikijub will do, regardless of heavy armor or tight formations.
lightbringer said:Well before the founding of any of the five great polarizing religions in the Age of Rebirth, Varn Gosam of the Malakim had already consolidated the multiplicity of prophets in his land into one faith, the worship of Lugus. It is interesting to speculate how the age would have differed had Lugus chosen to get directly involved in the conflicts that defined it. Whatever may have occurred, Varn Gosam, despite his zealous proselytizing of the values of the Lord of Light and reliance upon a Lightbringer as a personal counselor until the end, took for the Malakim one of the five great faiths. Nonetheless, the Lightbringer was widely used in Malakim lands due to their divine scrying powers.
Yep. I was planning on ignoring the Civilopedia entries out of Units until .16, simply because it seems like I'd have to re-do so much of it at that point anyway (and frankly, I'm not that interested in the Civilopedia text, personally), but if you'd like to insert it (or anything else) feel free. I've tended to add mostly comparative/explanitory text for units.lostkitten13 said:um, you know how there is a kind of story behind the techs, spells, and whatnot. Can we do that with units? curiosity kills me...
Go ahead with it. I will change the Unit template this weekend, after I finish some of my college thins, to differ the type of unit.xanaqui42 said:Is there any objection if I convert the Heroes' stats to use Template:FfH Unit Info instead of Template:FfH Hero Info ? The later appears to have a subset of the information of the former, and the former is far more developed as far as functionality is concered. It would also reduce the number of templates we need to maintain.
I would also, obviously, enter in the statistics and update the hero entries as part of this. I'd start once I finish with the Units (a few days).
It may have taken a while, but I've finally gotten around to this hero (among others). Tell me if you note any defects that you don't want to/can't repair yourself.Zuffox said:Added the boxes "incomplete" and "wrongformat" to the Mithril Golem entry just to annoy people into fixing it.![]()
Think I fixed it - along with some other misspellings. Otherwise go here.evanb said:Someone fix the leader template (I don't know how): it has "Ennemies" instead of "Enemies".
lostkitten13 said:uh, I did this. Eek.
http://civ4wiki.com/wiki/index.php/FfH_Fend_for_Themselves_(Civic)
Hmm, I thought this was sent yesterday, but well, let's repost. We should think about using sub_directories, as someone posted a long ago here that Wikis are able to do this. Than we just move the files and are all goodxanaqui42 said:Some unique Units in 0.16 have the same name (and likely, although not definately, the same features), but different art. I'm thinking of using the following format; let me know if you have a different/better suggestion:
[[FfH Worker (Lanun) (Unit)|Worker (Lanun)]]