Originally posted by DBear
Aren't the Sassanids also stuck with an Imperial government?
Nope - I played this scenario fairly quickly as the Sassanids at Sid level, started in Tribal Council and stayed there of course
I've played just three of the scenarios so far, all at "Sid", and this seemed by far the easiest to me. At this difficulty it would probably be harder as any of the other Civs. But as the Sassanids it was straightforward. I played it roughly as follows:
1) Researched at 100%, first toward Map Making, then toward the tech in the second age allowing Heavy Cavalry.
2) Built up infrastructure and additioinal towns. At first I built a number of workers, then some new towns, and a good number of libraries.
3) Claimed and connected luxuries asap - I think I got four fairly quickly just by settling and connecting them.
4) After building infrastructure in each town, built barracks and then horsemen.
5) Traded maps with Rome for some cash. Traded away my tech lead to other Civs a bit at a time to keep cash flow coming in. And later when I had Map Making, traded maps to/from the other Civs also.
6) When I learned to build Heavy Cavalry, started upgrading horsemen and continued building Heavy Cavalry.
7) After I had a few Heavy Cavalry I declared war on both Romes, then traded some maps/tech to ally everyone else against them. (Had built embassies with everyone as cash became available by this time.)
8) And then it was easy. With everyone else helping, destroyed each part of Rome (it took some slugging but was never in doubt), sent some Cavalry/Migrant pairs to claim all the southern victory points before anyone else could get them, sent galleys with a couple of additional pairs to claim some points across the water, continued research and built a couple of wonders, and won by a nice margin.