aaaaaaah!
I have started making an 'event chain template' in the code, and my poor brain is getting so confused!!
Wrapping my head around this is actually making me feel dizzy!!
So this currently represents a 3 part branching story, with each part having 3 choices.
This gives:
Part 1: 3 Outcomes
Part 2: 9 Outcomes
Part 3: 27 Outcomes?
I think...
So our Parts are chronological.
So for example:
Part 1 Triggers in the Ancient Era
Part 2 Triggers in the Classical Era (you will experience Path A, B, Or C depending on what you chose in Part 1)
Part 3 Triggers in the Industrial Era (you will now still be on path A, B, Or C, but you will also have branched off into Path 1, 2, Or 3, along A, B, or C)
So you will (in this length version) only ever have 9 possible choices, but there are a total of 27 choices to experience. I think....
The Chain can be extended into more Parts by continuing the Alpha Numerical Sequence such as:
C3C1B...
Which Means:
Part:1 Choice:3
Part:2 Choice:3
Part:3 Choice:3
Part:4 Choice:1
Part:5 Choice:2
Hmmm, maybe I should go back through and make it all letters or all numbers....
Well for now I am going to leave it alone because my face hurts!!
But hopefully you can see how this Event Chain System, is going to make the game extremely replayable, with 100s of possible choices effecting what happens to your empire through the ages. But in any given play through you will only experience a handful of possibilities from the total story. A 5 Part Story would have over 240? (I think) possible steps.... but you will only get to see 15? of them in any given play through!
I really hope this will eventually give a real sense of the RPG 'Your Choices Matter' System that Fallout has always been famous for!
I have started making an 'event chain template' in the code, and my poor brain is getting so confused!!
Wrapping my head around this is actually making me feel dizzy!!
Spoiler :
Code:
Event: Event Chain
Choice:
1:A (Event Chain 1)
2:B (Event Chain 2)
3:C (Event Chain 3)
Event: Event Chain A
Choice:
1:A1 (Event Chain 1 A)
2:A2 (Event Chain 2 A)
3:A3 (Event Chain 3 A)
Event: Event Chain A1
Choice:
1:A1A (Event Chain 1 A1)
2:A1B (Event Chain 2 A1)
3:A1C (Event Chain 3 A1)
Event: Event Chain A2
Choice:
1:A2A (Event Chain 1 A2)
2:A2B (Event Chain 2 A2)
3:A2C (Event Chain 3 A2)
Event: Event Chain A3
Choice:
1:A3A (Event Chain 1 A3)
2:A3B (Event Chain 2 A3)
3:A3C (Event Chain 3 A3)
Event: Event Chain B
Choice:
1:B1 (Event Chain 1 B)
2:B2 (Event Chain 2 B)
3:B3 (Event Chain 3 B)
Event: Event Chain B1
Choice:
1:B1A (Event Chain 1 B1)
2:B1B (Event Chain 2 B1)
3:B1C (Event Chain 3 B1)
Event: Event Chain B2
Choice:
1:B2A (Event Chain 1 B2)
2:B2B (Event Chain 2 B2)
3:B2C (Event Chain 3 B2)
Event: Event Chain B3
Choice:
1:B3A (Event Chain 1 B3)
2:B3B (Event Chain 2 B3)
3:B3C (Event Chain 3 B3)
Event: Event Chain C
Choice:
1:C1 (Event Chain 1 C)
2:C2 (Event Chain 2 C)
3:C3 (Event Chain 3 C)
Event: Event Chain C1
Choice:
1:C1A (Event Chain 1 C1)
2:C1B (Event Chain 2 C1)
3:C1C (Event Chain 3 C1)
Event: Event Chain C2
Choice:
1:C2A (Event Chain 1 C2)
2:C2B (Event Chain 2 C2)
3:C2C (Event Chain 3 C2)
Event: Event Chain C3
Choice:
1:C3A (Event Chain 1 C3)
2:C3B (Event Chain 2 C3)
3:C3C (Event Chain 3 C3)
So this currently represents a 3 part branching story, with each part having 3 choices.
This gives:
Part 1: 3 Outcomes
Part 2: 9 Outcomes
Part 3: 27 Outcomes?
I think...
So our Parts are chronological.
So for example:
Part 1 Triggers in the Ancient Era
Part 2 Triggers in the Classical Era (you will experience Path A, B, Or C depending on what you chose in Part 1)
Part 3 Triggers in the Industrial Era (you will now still be on path A, B, Or C, but you will also have branched off into Path 1, 2, Or 3, along A, B, or C)
So you will (in this length version) only ever have 9 possible choices, but there are a total of 27 choices to experience. I think....
The Chain can be extended into more Parts by continuing the Alpha Numerical Sequence such as:
C3C1B...
Which Means:
Part:1 Choice:3
Part:2 Choice:3
Part:3 Choice:3
Part:4 Choice:1
Part:5 Choice:2
Hmmm, maybe I should go back through and make it all letters or all numbers....
Well for now I am going to leave it alone because my face hurts!!
But hopefully you can see how this Event Chain System, is going to make the game extremely replayable, with 100s of possible choices effecting what happens to your empire through the ages. But in any given play through you will only experience a handful of possibilities from the total story. A 5 Part Story would have over 240? (I think) possible steps.... but you will only get to see 15? of them in any given play through!
I really hope this will eventually give a real sense of the RPG 'Your Choices Matter' System that Fallout has always been famous for!