Far Cry 2

I went into the game and thoguht the goal (as that is exactly what it told you) was to kill the Jackal, but within 5 minutes of the game that goal has been utterly and completely forgotton with no explanation why.
 
So yeah, I just got this game, it seems to be actually better than I thought... Something's really bothering me though...

your crouch button is TOGGLE only, there doesn't seem to be a way to have it so that you're crouching only when you hold down the key, and get up when you let go. That's how I like my control usually...

And now, to annoy me even more, I usually like my "aim down the sight" key to be TOGGLED, but nooooo, here you have to HOLD DOWN THE KEY for the character to look down the sight.

Great way to do exactly the contrary of how I play the game man. Unless I'm stupid (which I am), I don't see a way to change that. Other games have the option to have it as toggle or not.
 
I had almost the exact same problem, Simon. I prefer both toggle aim and toggle crouch - so while the crouching didn't bother me, the aiming did. Really it should be standard to have options for switching between toggle/non-toggle for these things.

By the way, if you hit the crouch button while sprinting (which should also be a toggle! argh) your character will execute a power slide. :cool:
 
I second what Darth said. They should provide a choice between toggle and non-toggle (although I generaly prefer toggles for stuff like crouching, prone, iron sights etc, running works either way).
 
I went into the game and thoguht the goal (as that is exactly what it told you) was to kill the Jackal, but within 5 minutes of the game that goal has been utterly and completely forgotton with no explanation why.

Just realised; what are you talking about? Five minutes into the game I was still in that car's backseat being driven around and being told stuff ;)

I had almost the exact same problem, Simon. I prefer both toggle aim and toggle crouch - so while the crouching didn't bother me, the aiming did. Really it should be standard to have options for switching between toggle/non-toggle for these things.

By the way, if you hit the crouch button while sprinting (which should also be a toggle! argh) your character will execute a power slide. :cool:

The game is too obvious in its "for consoles but adapted to PC"-ness. It's little things like this that give it away and nag you just a bit... I think the worst culprit is the fact that quicksaves create new files all the time... And somehow there are save points in the game, referred to constantly, while you have the ability to save all the time :crazyeye:

"thanks for this save point... I guess..."

Anyway, the quicksave thing is problematic for me because I'm a quicksave junkie. In one game of Oblivion I wouldn't be surprised if I quicksaved thousands of times. I basically do it more than once per minute.
 
I believe it was actually to be a PC exclusive early on in its development, but yes I agree it has quite a case of consolitis as it were.

I also tend to quicksave alot, in the end I had to just start to start manually deleting old quicksaves en mass via windows, which really you should never have to do.
 
So, um, after playing it for about 5-6 hours, I'm quite positive about it. It's basically like an African first-person Grand Theft Auto. It's going to be a little repetitive, but the "feel" of the game (the way the weapons shoot, the fire, the running and sliding, the driving, the subtle interface, etc.) actually makes the repetitive tasks still pretty fun. I think it's better than Assassin's Creed at least, another Ubisoft Montreal game.

Actually, I think I'm enjoying this more than GTA IV, although I've only played GTA IV on a console with a controller and a standard TV (no large screen HDTV), so.. um yeah.

EDIT: Oh, and it's at least a million times better than Gothic 3, the game that made me go back to the game store because it was so bad, get reimbursed, and buy Far Cry 2 instead.
 
Sorry for spamming this thread but I wonder if someone has the same problem as me;

Sometimes, for no reason whatsoever, when I walk out of a car, my game's frames per second drop to unplayable levels and I have to quit the game and come back. It's really weird, when I climb back in the car, everything is A-OK, but as soon as I walk out, it goes back to horrible frame rates. Usually, the game works perfectly well, but this oddity forces be to exit the game about once every 90 minutes.

Also, how the hell do you fly the hang glider.
 
Sometimes, for no reason whatsoever, when I walk out of a car, my game's frames per second drop to unplayable levels and I have to quit the game and come back. It's really weird, when I climb back in the car, everything is A-OK, but as soon as I walk out, it goes back to horrible frame rates. Usually, the game works perfectly well, but this oddity forces be to exit the game about once every 90 minutes.

I had exactly the same problem. It really pissed me off because I had just installed a new Geforce9600GT. Turned out I had some problems with the temperatures in my case. I cleaned out my CPU-cooler (Intel stock) and it worked againm, with all the settings on high. My idle temps were around 40C and after I cleaned it, it was 15C on the dot. It's getting up to 30C again now, so I might think about cleaning it again or replacing it.
 
I had exactly the same problem. It really pissed me off because I had just installed a new Geforce9600GT. Turned out I had some problems with the temperatures in my case. I cleaned out my CPU-cooler (Intel stock) and it worked againm, with all the settings on high. My idle temps were around 40C and after I cleaned it, it was 15C on the dot. It's getting up to 30C again now, so I might think about cleaning it again or replacing it.

Hmm, I'm not really good with this. Do you use a free utility to know your CPU's temperature? Mine has some gauges on it with all kinds of "cool" blue lights but I don't think I trust these gimmicks, hehe.

Anyway, I wouldn't quite know how to proceed. All I've ever done was blow a bit of air inside with these pressured cans to take out dust...
 
Turns out my PC's temperature is pretty much always between 50 and 65 celsius, idle or not. 15 degrees is kindda low, I think CPUs work better at a certain temperature, like, they have an optimal temperature... It's not like the lowest possible is always the best, hehe.

Anyway, to add something related to Far Cry 2, which character did you pick?

I decided to play the ex-IRA guy for some reason. Of course, he's some sort of red-headed guy with a pale skin and all I see all the time are the freckles on his arms, hehe. He seems to have triskeles tattooed on his knuckles.

EDIT more to say: Also, I found a gold AK-47, pretty sure it's not super difficult...

And if you go online, you can trigger a few additional missions... just google "far cry 2 additional content" and you'll find a bunch of codes to enter... There are like 10-15 codes, but only like 4-6 of them worked for me. It's weird, I dunno which ones did what. I know I got a phone-call in-game after doing this.

Also when I tried to play online it made amBX graphics available in the options (adds detail) and different types of machetes (just the looks).
 
SUPER TL;DR POST (which only took like 10 minutes to write, surprisingly)

Yes it's me again. I finished the game. This is the Stats screenshot just before I did the last thing in the game that triggers the ending... There isn't really a spoiler in the image, it's just that the image is large.

Spoiler :
farcry006.jpg


I rarely play first person shooters that require 35h to go through. Although I did complete a lot of the side missions etc.

So, how do I rate this game? Pretty highly I think. Somewhere between 8.5 and 9 out of 10. I had more fun with it than I had with the following games I bought in the last year: Assassin's Creed, Crysis, Spore, The Witcher (if your complain about Far Cry 2 is that many of the choices are semi artificial and that the gameplay outcome is pretty much the same, I think the same can be said of The Witcher...), Sins of a Solar Empire, Grand Theft Auto 4 and maybe Mass Effect.

I actually liked the story and didn't forget about it as soon as I was doing something else in the game (which seems to be a complain). I kindda liked the fact that it wasn't a story that was forced down your throat and you were free to feel as detached or involved in it as you wanted. Of course, the ending itself could have been a lot more developed, oh well... I really liked coming across Jackal Tapes, or Predecessor Tapes. I especially liked the Jackal's "Gluten-Free Bread" rant... You can find it in the Dogon village, if I remember well.

But I absolutely loved the setting and the physics of the game. Sure, the tasks were repetitive, but for me it was all about the different locations and approach you could pick. Yeah, you could always pick the same load out and do it the same way, but I tried many things and had some intensely fun gun fights. I definitely agree with the people who complain about the respawn of guard posts though. I think it's not asking too much to expect that within one mission I should have to fight through a road block only once... A respawn of once a day would be enough. The game's engine probably doesn't allow for this (I guess there's an easy "respawn as soon as player is at distance X" thing implemented... I wonder how much work it would be to mod this differently... But Ubisoft is like EA in terms of modding, they just don't understand it's the lifeline of many games on PC).

I also wish I could have differentiated, on the field, the APR and the UFLL guys. They just seemed to all look the same (?). They should also have fought each others, and not just me. It really didn't work that the guys giving you mission justified the murder of 100 guys of their own clan because "you're working undercover, even our boys will be hostile to you"... Lazy programming.

Another complain I have is the reputation system. It seems there was something intended there, but they just left it out. What's the point of Buddy missions? I'm not talking about the main objectives that you subvert (these add stuff to the safe houses, at the end my safe houses spawned trucks with grenade launchers all the time!), I'm talking about the missions you pick from your buddies at Mike's Bar, voluntarily. The only reward is reputation and building history. This has no effect whatsoever on the game as far as I can tell. The guys in town reacted differently to me depending on my reputation... But that's it. Only cosmetic? I'm sure there was something more to it? At some point I thought I noticed that guards were less likely to run after me when I ran through guard posts if I had a high reputation, but then I thought that maybe it was just me getting better at driving right through them, hehe.

But yeah, the landscape, gun fights, explosions, and enemies were really fun and kept me wanting to play again and again. The AI was weird, I don't know how to describe it. I'd say there's something awkward with stealth. It's still possible but you gotta get used to it. It's particularly annoying when snipers spot you in the grass at night one mile away because you got up for one second. But I thought the AI was actually pretty good at reacting to noise and fire and explosions. If you created havoc somewhere and stealthed your way out to somewhere else, you could divert their attention and they'd be looking for you in the wrong place. Even gun jammings were sort of cool. It's a concept that needs to be worked on and considered in future games. I almost wish there had been less available ammo and guns in the game so that running out of bullets and guns jamming became more of a real problem (because right now it's too easy to replace them). I'm pretty sure I'm about to start a game with higher difficulty and see if it changes anything.

So yeah, I really liked the game for some reason. I still understand that there is much unused potential in it though, but I enjoyed the hell out of it as is.

As a final note: Something weird happened to me. When I was tasked to murder an important guy, I entered the hut and he looked at me and said "Simon! What happened". I was taken aback since my name is Simon, but then I laughed it off when I realized my character's name was Simon... Except wait, it's not, a day later I checked to make sure and my character is Frank Bilders. What the hell happened? Did I mishear what he told me? Is my computer possessed?


EDIT: I'm going to add that after having spent 2 hours in multiplayer, this aspect of the game is pretty much crap compared to the competition (CoD 4, etc.)
 
Game is now 15$ on Steam for those who were waiting for that. It's only for TODAY though, so act quick. This is part of the special 50% Ubisoft week. Each day of the week had one of their big titles at 50% off. I passed on a few good opportunities because of my limited download allocations and budget... Prince of Persia and Brothers in Arms.
 
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