Fascism and Communism: AI Choices:

Smellincoffee

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I was finished an exploratory game of Conquests as France. On the AI continent, war had been dragging on for over 1,000 years. It started out as knights versus muskets, but now it was infantry and fighters duking it out. All of the AIs were involved. Korea, the "bad guy" in the war, has NEVER been at peace since the initial attack against India. While the war was at it's most interesting height, I kept an eye on the AI. I noticed Korea was in communism. India, the main "good guy" in the war, was in fascism most of the time. The other civs (Mongols ,Scandanavia, China) were in varied goverments- but always fascism or communism.


What factors do you think leads the AI to chose one or the other?
 
Probably the fact that the AIs prefer one sort of goverment and detest one. And when they duke it out for a millennia it isn't practical to be democratic or repuplic....unless you have all the luxuries and all the mood increasing wonders, as for a civ that doesn't detest/prefer communism or facism, I would't know...flip of a coin
 
Not enough experience with C3C to say, but from my limited samples, I would say technology. I don't think I've seen an AI that knows both Communism and Fascism choose Communism (they're all Fascist), but I guess I wouldn;t be too surprised if the nature of their empire also played a role in the choice.
 
The certain Civs do have their preferences as to which sort of government they prefer, maybe you were playing against Civs taht prefered the Communist/Fascist government types?

Or it could also have been to keep the war weariness down.
 
In most of my Civ games, I notice the AI choosing mostly Republic or Democracy (which is why they always have tons of money, and I have none)
 
cgannon: nope. Korea, the communist state, was bigger than India- fascist. India was actually the smallest civ on the map. Maybe I can find a .sav from the period, upload it for inspection?
 
Just wondering, do Fascism and Communism come at the same time? They are both optional techs from the same tech, so you can choose to research Communism and Fascism simulatneously, right?

If so, it eliminates the availibility factor (one tech faster to get to than the other).
 
No, you have to research them seperately.


Just loaded a sav:

Scandanavia, Mongols, China and India are all at war with Korea: all fascist, except for Scandanavia- who never took any losses. (phony war)

Korea: communism


Does Korea have a preferred goverment of communism? I'd need to look in the editor..
 
Sorry for another post, but I couldn't edit in an attachment.


The two are completly seperate.
 

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In my experience the A.I. only picks Fascism for war and Democracy for peace. I have never seen an A.I. pick Communism, and too often early A.I.s pick Republic when they blatantly can't afford its outrageous costs.
 
In C3C, all the AIs tend strongly towards Fascism once a long war kicks in.

In theory the developers intended Fascism as the most efficient war time government of a small to mid sized CIV, and Communism for the larger sprawling empires. However, it is only the human player that takes advantage of this .... the AIs almost always shoots for Fascism, unless you sold them Commie first.

Ision
 
Below is a picture of their respective empires. Korea's preferred goverment is actually monarchy.

(I had a picture of this because I thought the Asian continent looked like a pelvis.)


Dark Purple: Scandanavia (Democracy)
Purple: Korea (Communism)
India: Grey (Fascism)
Mongols: Grey (Fascism)
China: Teal (Fascism)
 

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Preferred & shunned govs don't affect AI gov choices (at least they didn't in prior versions and I sense no change in C3C).

@Smellincoffee - do you have the Fascism tech? Is there a way you can determine whether Korea has Fascism or had Fascism when it switched? I just haven't yet seen an AI chose Communism if it can switch to Fascism instead at the time it decides to switch -- your game would be interesting data point on AI gov choices if India did indeed choose Communism when it could have chose Fascism.
 
In that game I did, yes. I bought both communism and fascism from the AIs. I believe I bought both of them from Korea. (I was supporting the war on Korea's side by selling what she needed- and sometimes a tech to help her out. (Steel and replaceable parts were two)


Here's the weird thing: I THINK there was a time when the other powers were all democractic (Vikings) or communist, and KOREA was fascist. I made a jot in notepad that it reminded me of World War 2. However, I'm not sure I was correct- I might've gotten that switched around.
 
Originally posted by Ision
In C3C, all the AIs tend strongly towards Fascism once a long war kicks in.

In theory the developers intended Fascism as the most efficient war time government of a small to mid sized CIV, and Communism for the larger sprawling empires. However, it is only the human player that takes advantage of this .... the AIs almost always shoots for Fascism, unless you sold them Commie first.

Ision

Isn't it just the opposite? That if your empire is above the OCN Fascism is better than Communism?
 
I would think communism is better, because of the communal corruption.

Unless facism also has communal corruption? I've never used it so I don't know.

-mS
 
No, Fascism has the same corruption system.

The reason Communism is bad for sprawling empires, IIRC, is that once you go over the OCN (optimal city number, which is the amount of cities that you "should" have on that map) every city becomes more and more corrupt. Under Fascism (or any other government, for that matter), if you go over the OCN the only cities that suffer are the new, hopelessly corrupt border cities (IIRC).
 
Originally posted by cgannon64
No, Fascism has the same corruption system.

The reason Communism is bad for sprawling empires, IIRC, is that once you go over the OCN (optimal city number, which is the amount of cities that you "should" have on that map) every city becomes more and more corrupt. Under Fascism (or any other government, for that matter), if you go over the OCN the only cities that suffer are the new, hopelessly corrupt border cities (IIRC).
The courthouoses and Policestations increase the OCN in that particular city though. (Same thing with policemen I would presume, too.)
 
The AI seems to prefer fascism in most cases, a few pick communism, but none of them republic or democracy.I think the reason is the usually big army of the AI civs.
 
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