Got an interesting one to share. Probably not blowing the doors off, and nothing like the crazy times that were possible pre-1.2.5. But should be some worthwhile stuff to point out. TL;DR, "Note G exists"
Ada Lovelace leading Han-Abbasids-Meiji
105 + 53 + 32 = 190 turns
Deity Continents w/ age countdown disabled. All other settings standard EXCEPT handpicked AI leaders (no warmongers, basically). Did have to work a bit to unlock civs.
--Note G is the real deal. I was able to get the final two projects in three turns, even with a meh production capital and only two IPs to pop. And I was extremely close to doing it in only two turns.
--Maya are obviously still very strong, but using Note G really opens things up, and you can use other Antiquity civs without feeling like you're seriously nerfing your endgame. Maybe room to play around with stuff like Aksum and Silla now.
--Abbasids still feel mega-OP. While they've been weakened, it doesn't seem nearly enough to make a difference. Round City = strongest tradition in the game?
--Meiji are probably still the strongest Modern civ, but their UA feels harder to abuse now, both because of the general economy changes, and the fact that it's much harder to scale science high enough to zero-turn through multiple masteries in one turn. I think you can at least consider playing other stuff in Modern, like Russia perhaps.
--I had 27 ticks of Exploration Economic when the age ended. Finishing the legacy path is unreliable, but I think hitting 2/3 by around turn 50 should be pretty regularly doable on the continents-style maps.
For a turn 50 finish, that leaves you needing a combination of three Future Techs/civ wipes. Thanks to 'Alim*, Abbasids should be able to hit two Future Techs regularly enough. The best way to get a third is probably to have a spare scientific IP that can be saved for a free tech at the end of the age.
*My finish was slowed by the fact that the free tech 'Alim was the very last one I spawned. There's some RNG here, but you can find time to dig through the full set of 'Alim if you really need to.
Ada Lovelace leading Han-Abbasids-Meiji
105 + 53 + 32 = 190 turns
Deity Continents w/ age countdown disabled. All other settings standard EXCEPT handpicked AI leaders (no warmongers, basically). Did have to work a bit to unlock civs.
--Note G is the real deal. I was able to get the final two projects in three turns, even with a meh production capital and only two IPs to pop. And I was extremely close to doing it in only two turns.
--Maya are obviously still very strong, but using Note G really opens things up, and you can use other Antiquity civs without feeling like you're seriously nerfing your endgame. Maybe room to play around with stuff like Aksum and Silla now.
--Abbasids still feel mega-OP. While they've been weakened, it doesn't seem nearly enough to make a difference. Round City = strongest tradition in the game?
--Meiji are probably still the strongest Modern civ, but their UA feels harder to abuse now, both because of the general economy changes, and the fact that it's much harder to scale science high enough to zero-turn through multiple masteries in one turn. I think you can at least consider playing other stuff in Modern, like Russia perhaps.
--I had 27 ticks of Exploration Economic when the age ended. Finishing the legacy path is unreliable, but I think hitting 2/3 by around turn 50 should be pretty regularly doable on the continents-style maps.
For a turn 50 finish, that leaves you needing a combination of three Future Techs/civ wipes. Thanks to 'Alim*, Abbasids should be able to hit two Future Techs regularly enough. The best way to get a third is probably to have a spare scientific IP that can be saved for a free tech at the end of the age.
*My finish was slowed by the fact that the free tech 'Alim was the very last one I spawned. There's some RNG here, but you can find time to dig through the full set of 'Alim if you really need to.