Feedback...I guess.

7. When the AI declares war, it seems to be a "just kidding" war. There's an initial rush of a few units, but no follow-up. The AI seems to "forget" that it declared war and is just waiting to be punished.
I am starting to lean towards something like this as an explanation - they aren't really threatening you "for realsies" but they are making sure you at least keep up some kind of military or something. But then again, they way the AI just burns through city states makes me lean back so, yeah lol
 
When I meet other civilizations for the first time, I:
1) send delegation
2) give them a gift of 2gpt
3) trade any lux for lux if available and gift them my extras (first time only)
4) negotiate open borders
5) send them a trade route as soon as they are online

This will result in a formal joint war declaration on me from those civs.
 
With all the fun I had with Civ 5 I really, Really, REALLY want to like and love this game!

And I don't go to parties because I'm too busy playing Civ :p
You loved CiV Vanilla?? You'd be the first guy I know . . .
 
Welcome to Civfanatics @idiit!

The key lies in this part of your post:

Hey, I have a novel idea! Why not release a game with fewer features that actually work instead of a game with lots of features that clearly don't?

Civ V was heavily criticized due to the lack of features in the vanilla release, and its pretty obvious they wanted to avoid that by delivering a complete product (feature-wise) this time. As we all know, trying to create a feature-rich game from the ground up while mantaining a fixed release date is a recipe for disaster.

I'm happy they tried, and that the game has so many features to play around with, there is a lot of potential here. They'll fix the balance and UI issues, as always, and somewhat polish the AI soon enough.
 
I agree with most of what the OP said, but especially these two things:
  • Wonders are dull and uninteresting. I'm not wasting 30 turns to build something that consumes valuable real estate for what amounts to being a glorified shrine.
A lot of the wonders badly need to be buffed. Too much meh to make them worth building.

  • *squint* Is that stone or sheep? Fish or whales? It is a mystery.
Ha, you're right, it sure is a mystery.

That's my single biggest complaint about Civ 6, the difficulty of reading the map. It was supposed to be an improvement, clean and clear and all that. But between the muddy brown fog of war and the tiny obscure resource icons and the nearly invisible goody huts and those barbarian outposts that look just like clumps of woods and those indistinguishable hills and... well, you get the point.
 
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