Hello Folks,
Been Playing the Mod as UFP, before I continue I have to say, Dam fine Mod. Id like to give a bit of feedback:-
Firstly a starting Map, Standard or Large Size (The mod doesn't seem to like Huge maps, 10-15 turns in, each turn takes about 25 secs, on a AMD 64 X2 4200 Chip in a Crossfire Board and 2gig of RAM I wouldnt expect the turns to take that long till quite late in the game, marathon speed btw) it would add such a biggger feel to the game if the Civ's started in a more real atmosphere (plus it would stop me restarting each game untill I get one that has the civs in more real positions
).
The Borg should start as enemy to all and stay that way through out, and be extremely hard. If the Dominion start a game, at some point they should ally with the Cardassians and Breen, again gives it that realistic view. Bajor should be a Cardassian Colony, and Beak away at a certain time, i've started 3 games with the Bajoran as a starting Civ and they have been stronger than most other races after about 200 turns, 2 outa the 3 games, they died to barbs in the 3rd game early on so that don't realy count
. In the end I restarted and chose not to have them as I dont see the Bajorans to be a Major power in Star Trek.
I was a bit dissapointed to find only a small Tech Tree, this is Star Trek after all, there should be a large amount of Tech's, atleast in my mind.
Ships, theres a big lack here, at end game theres like 3 ships and 1 fighter to choose from as UFP, havn't looked at any of the others yet, should be more choice and versitility, Starbases should be upgradeable and immune to Bombardment, they are a tiny bit overpowered at the start but level off at end game, add Outposts with only a 1 square radius maybe? that you can upgrade to Starbases with 2 square radius later on? The Cloaking Promotion, should be limited to certian Civs and or Ships.
Been Playing the Mod as UFP, before I continue I have to say, Dam fine Mod. Id like to give a bit of feedback:-
Firstly a starting Map, Standard or Large Size (The mod doesn't seem to like Huge maps, 10-15 turns in, each turn takes about 25 secs, on a AMD 64 X2 4200 Chip in a Crossfire Board and 2gig of RAM I wouldnt expect the turns to take that long till quite late in the game, marathon speed btw) it would add such a biggger feel to the game if the Civ's started in a more real atmosphere (plus it would stop me restarting each game untill I get one that has the civs in more real positions

The Borg should start as enemy to all and stay that way through out, and be extremely hard. If the Dominion start a game, at some point they should ally with the Cardassians and Breen, again gives it that realistic view. Bajor should be a Cardassian Colony, and Beak away at a certain time, i've started 3 games with the Bajoran as a starting Civ and they have been stronger than most other races after about 200 turns, 2 outa the 3 games, they died to barbs in the 3rd game early on so that don't realy count

I was a bit dissapointed to find only a small Tech Tree, this is Star Trek after all, there should be a large amount of Tech's, atleast in my mind.
Ships, theres a big lack here, at end game theres like 3 ships and 1 fighter to choose from as UFP, havn't looked at any of the others yet, should be more choice and versitility, Starbases should be upgradeable and immune to Bombardment, they are a tiny bit overpowered at the start but level off at end game, add Outposts with only a 1 square radius maybe? that you can upgrade to Starbases with 2 square radius later on? The Cloaking Promotion, should be limited to certian Civs and or Ships.