Bad Player
Deity
1) Cult of the Dragon doesn't destroy cities when they have negative culture. I noticed that an enemy city (whose religion was Leaves but had OO in their city with Cult) had been reduced to only the city square but that nothing happened. It never got destroyed! I decided to take screenshots well later (I accidently added the dragon after I went into worldbuilder
).
Showing negative culture:

Showing that Leaves is state religion:

2) I founded 4 religions in one city but I had 3 cities. This seems highly improbable that it was by chance all in the one city and also I thought there was a limit on 3 religions per city?

3) Tech tree bugged - I was playing as orcs (who don't have a starting tech) and I maybe didn't check the tech tree before I chose my techs to research. A few techs later I checked the tech tree and there is no green to show that I had some of these techs (I obviously had some e.g. Ancient Chants - but it's not showing up green). I couldn't re-research it so it is only a visual bug.


Showing negative culture:

Showing that Leaves is state religion:

2) I founded 4 religions in one city but I had 3 cities. This seems highly improbable that it was by chance all in the one city and also I thought there was a limit on 3 religions per city?


3) Tech tree bugged - I was playing as orcs (who don't have a starting tech) and I maybe didn't check the tech tree before I chose my techs to research. A few techs later I checked the tech tree and there is no green to show that I had some of these techs (I obviously had some e.g. Ancient Chants - but it's not showing up green). I couldn't re-research it so it is only a visual bug.
