I'm finishing up a game with 0.13 before downloading 0.14. Here are a few problems I noted:
1. Playing as Bannor, I was at war with Flauros/Calabim. He had Leaves as his religion. Everytime I tried to move a stack of units (mostly greater werewolves, but also a ranger and stonewarden) in his territory I ran into problems. With plenty of movement points one or more of my units would not follow the others into an ancient forest. They would stop short and be easy to pick off by the Calabim. What is this? I got no message of Treants, and why would it stop more than one unit?
2. How many lives does Lola Valas have? I checked the civlopedia, but not much there. During the game I have seen the message "Flauros has created Lola Valas" dozens of times.
3. Would it be possible to make Bambur and Arthendain larger? I have lost track of both. I'm not sure the purpose of making the units so tiny. After all, they are heroes, not midgets, right?
4. I suppose it is simple AI cheating, but it pissed me off anyway. When attacking Calabim, the first city I came to had a Heavy Crossbowman defending with two city defense promotions. I found this bizarre because the whole game Calabim had been bugging me to get some of my iron (I build the Mines). I said no. The only other civ (Luchurp) also had no iron. Too early for mithril. How could it build Heavy Crossbowmen.
Making this worse and causing me to give up my conquest was that after killing the heavy crossbowman and destroying the city (losing units in the process), the next city I went to also had one or two Heavy Crossbowmen with the same promotions defending. Flauros had zero gold, zero gold per turn, yet was able to keep producing Heavy Crossbowmen for each city - WITH NO IRON!
Cheating???