Frozen-Vomit
Prince
Could the bruhja unit use single unit graphic like normal vampires do? Doesn't make sense that one vampire (icombat 6) should upgrade to 5 bruhjas(icombat 11?). Also I don't see vampires fighting as pack animals in ffh.
you could update burning blood to tell us the new effectGrey Fox said:And the Documentation for Bloody Rage says that it kills the unit after the battle even if it wins. But no, it doesnt. There is a CHANCE that the unit dies. Believing that it dies every time you use this skill made me make fear based decisions rather then sometimes taking that chance. Until I learned by experimentation that the unit does survive sometimes. I dont know if you should tell the player exactly the chance that the unit survives, but atleast tell them that there is a chance.
evanb said:3) Blasting Powder pedia entry has references to Europe and the Chinese.
Frozen-Vomit said:Could the bruhja unit use single unit graphic like normal vampires do? Doesn't make sense that one vampire (icombat 6) should upgrade to 5 bruhjas(icombat 11?). Also I don't see vampires fighting as pack animals in ffh.
Grey Fox said:Should some things be better documented? Or left to experimentation?
I'm going to give two examples, Vampire Feasting and Bloody Rage (I think it was named, even if its the wrong name you probably understand which spell I mean).
Vampire Feasting. There is no documentation (that I could find), how much experience you get from feasting, nor how much it affects the populace of the City. I guess this adds to the gaming experience, that you find out as you play. But as I am, I checked the python for it to understand how it works exactly. This way I can play the game better and make better choices. (Based on information rather then experimenting).
And the Documentation for Bloody Rage says that it kills the unit after the battle even if it wins. But no, it doesnt. There is a CHANCE that the unit dies. Believing that it dies every time you use this skill made me make fear based decisions rather then sometimes taking that chance. Until I learned by experimentation that the unit does survive sometimes. I dont know if you should tell the player exactly the chance that the unit survives, but atleast tell them that there is a chance.
Nikis-Knight said:15d, Arendel has AI_diplo_declare_war_Aredel tag instead of declare war speech.
Firestrom said:is it a bug that magdanine rides on a purple horse sideways?
Firestrom said:is it a bug that magdanine rides on a purple horse sideways?
Teg_Navanis said:Could you show all of the towers in the victory screen (tower of divination, tower of necromancy and so on)? This way, it would be possible to see whether an enemy is far ahead on the race, similar to spaceships in the vanilla game.