I had a ton of Python errors in my recent game as well. They seemed to appear as the Armageddon Counter was dropping fairly rapidly, and I'm guessing they must signify text popups messing up..? I dunno to what extent they're related to the previously mentioned Python errors.
Also: I noticed that, at the point where all of the fallen heroes are ressurected and given to the Barbarian faction (Armageddon Counter 90, I think?), I noticed Hyborem was one of the re-arisen. I dunno if this is intended.
Don't know if this is wad, but:
Playing as Lanun (Falamar) patch a, some unknown civ founded Ashen veil & I got what must be Hyborem's pop-up. Quickly started building mercurian gate on general principles (despite being OO...) Got to within 4 turns of completion & got a pop up which I guess is Hyborem saying goodbye world. Mercurian gate project then cancelled with no refund.
I can see the logic if Basium is only there to fight Hyborem, but the ashen veil civ is still out there somewhere...and the armageddon counter creeps upwards...the people cry out for a champion of Good...
20b and was still in war with the barbarians when I switched to Hyborem.
I normally try to keep an accurate changelog here, largely so modders can look up what has changed. However, due to busyness in Real life (and the number of changes from 16 to 20), it could be a few weeks before it's fully up-to-date. It already covers a number of things which are not in the main changelog.Also, I noticed a few non-cosmetic changes that didn't make it into the Change Log.
- Axemen/etc. have +10% City Attack instead of a bonus vs. Melee. *approval*
- Orcs have +25% vs Fire Damage
- Dwarves have +25% vs Poison Damage
- Elves have -25% vs Cold Damage
kael, patch "c" fixed the mercurion gate ctd in the hotseat game reported in post #104 in this thread. thanks
shoudnt the evil civs be disgusted with the good religions than making them their state religion. I mean i could see if its a neutral civ