Final map of Rise of Rome

I have no map handy, but I think the gist of things is pretty clear from these posts. I've played three games on Monarch in the last couple of weeks. In the current one I'm well on my way to domination with about 50 turns remaining. Next time I play I'm going to try a different power, or jacking up the difficulty.

The essential thing with RoR is the population count needed to win. Getting to the land percentage is pretty easy (i.e. a late conquest of the Celts), but population is hard. You have to take a large land area quickly so it can be growing while your armies are busy elsewhere.

In my current game I have barely paid attention to Carthage in the first half of the game. I took Sicily early (this is the obvious first step) but immediately moved my army north and attacked the Celts, taking all their territory very easily. Sicily has turned out to be a great breeding ground for armies - Carthage attacks it repeatedly, and the legions who are left there get a lot of experience hacking up all the defensively poor units. I have kept a minimal force in Sicily, just enough to stay dominant, though not necessarily enough to hold the cities. Why bother, when those legions could be elsewhere?

After taking the Celts out I sent my (now 3) armies to Spain, which fell easily. Those armies have crossed the straight of Gibraltar and are moving east. Fun stuff. I have rushed granaries in all the cities I have built in "France" and Iberia to encourage population growth for the long term.

Armies are the dominant force in RoR - although they need to be accompanied by a good number of legions/horse, because the AI defends with huge numbers of spearmen which take a long time to whittle down, even with a double attack.

One very important part of keeping Persia from running away with the game is to prop up Egypt by giving Cleo horses and iron if she needs them. Egypt eventually falls to Persia, but is a much nastier opponent (in theory) if it can build war chariots. If Persia is forced to expend resources defending itself against Egypt, it hopefully can't take out Scythia right away.

If Persia wipes the floor with Scythia early, you're in for a long game. Scythia is Persia's "France," but is potentially bigger and strategically better placed. It doesn't take long for cavalry to move from Scythia to northern Macedonia, and Persia loves cavalry. I think this is Persia's chief strength, because once Scythia is eliminated, Egypt is a joke and Macedonia can't withstand their numbers. If Rome is still dilly-dallying with the Celts and Carthage by this point, there's no way Rome can achieve domination. Defeating Persia militarily takes too much time. The population in Germany is never enough to catch up to what Persia will hold by that point.
 
Ha! Look at Macedon in my emperor game - they advanced well into Mesopotamia and Scythia:

RoR_Gen.jpg


afrorouge is right that balancing Persian-Macedonian war is a key to the scenario when playing Rome. After a short and uneventful border war I turned Macedon into my ally, supplied them with resources and techs, especially military ones. They were always ahead of Persians techwise and this gave them an edge. Also, couple of times I allied with Macedon against Carthage just to get rid of Carthaginian navy which let me concentrate on building legions and expanding north.

As far as strategy goes, I destroyed Carthaginian empire in Africa first (of course capturing Mediterranean islands before landing near Carthago), then marched west to the Gibraltar. Remnants in the Iberia were eliminated after simultaneous south and north invasion (victorious veterans and armies from Afrika Korps ;) plus fresh reinforcements from Gaul. Celts were helpful too, I always kept them at war with Carthage.

After collapse of the Carthaginian empire I turned on Celts, captured all their cities (population boom much needed for domination!) and settled most of the Iberia and northern Europe. To achieve victory faster, I declared war on Egypt and captured some of their huge cities (all these flood plains in the Nile river...).

Other things which were very helpful: infirmaries in all core cities in Italy, Temple of Artemis (a must-have) and Bacchanalia. I didn't build Hadrian's Wall and didn't really miss it, rushed some walls in strategic cities but I was always attacking anyway.
 
My first game, I played as Carthage and wiped out Rome very early on. (The Romans are VERY dangerous if you let them reach Legionary IIIs.) However, that was on Regent difficulty because I didn't know what to expect with the Conquests, and I got bored and never finished. Right now I'm playing as Persia on Emperor -- I'll have a victory screenshot soon.
 
Holy crap, Gen. How much land did you have? 30%? :eek:
Originally posted by Esuh
Is there no-one who tried playing the greeks? Or perhaps Carthago?
I almost finished a game playing Macedon. :) Only four turns to go and I seems I'll only miss one to three percentages of world population for a domination victory. :undecide:
 
Hehe... ;)

I myself have reached 27% land mass this time, but 'only' 48% world population. So I reached an histographic victory as Macedon:
RoR_Macedon.gif
 
Let me elaborate a bit more: I tried to attack Rome after I conquered Persia, but I didn't stand a chance against their Legionary III's. :undecide: Never let them come that far! Fortunately yet strangely enough they didn't really expand that fast.

After Carthago conquered Egypt they sent their units to Rome via Scythia! Apparently they came to the conclusion that it was possible to reach Rome through land, but of course because Byzantium lays there they went around the Black Sea. :rolleyes: That's when I locked the passage of Suez in which way I forced them to use galley's. And voila: North-Sardinia was conquered. :D
 
It doesn't show as nice as I expected. :(

You can still make some conclusions: in Spain/Portugal you can see the more northwest the less often inhabited by Rome. Carthage is almost always conquered. And Southern France and Rumania are very popular as well... :)

Note: this map of the average of all Roman games. (I'm still interested in seeing other games!)

Rome.jpg
 
Matrix,
Awesome idea! I take it the darker the shading, the more often those areas are Roman (etc.). Looks like the Persian/Macedonian front is more balanced than I would have thought!
 
Just to update, I finished my game after conquering all of Carthage and settling all of Iberia and France. The AI was annoyingly sluggish in my game. Persia only took Egypt on after I was already making headway in western Carthage, although they finally took out Scythia very late. The other interesting variable in my game was Scythia completely destroying all of northern Macedonia. By the time I was done with Carthage I already had the population required to win, just needed a little bit of extra land - and I had to march all the way down to Greece to get it from them, because Scythia had burned everything between there and Trieste.

It was kind of a dull game after a while, because the AI wasn't that strong. Next game will be at Emperor with a higher aggressiveness setting.

Btw, I finished with 20 turns to go.
 
Just as a challenge, I modded the Rise of Rome scenario so that you can play as any civ. (i.e., Egypt, Goths, Celts, Scythia etc.). Try Egypt. ;)
 

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Originally posted by ironduck
Ahem... http://www.ucalgary.ca/~vandersp/Courses/maps/basicmap.html - the Roman empire at its height was much greater than anyone's conquests in this scenario (the victory condition is quite small)

easier map to see here - http://www.dalton.org/groups/Rome/RMap.html

I agree, at least in terms of territory. I have thought of modding it to increase the territory requirement to 35% or 40%, but that would still just encourage more settling of vacant land. The other thing is the tech pace seems too fast, at least on higher levels. I had all but one tech by the early ADs, so even if I wanted to play longer, there was nothing left to research. Maybe tech costs need to be increased as well.
 
Finished!

Monarch difficulty, finished at turn 109. Had exactly 20/50 on the turn before, but AI growth between turns knocked me back to 20/49.

I did it with a grand total of 2 wars. The large bank account and low research priority made it easy to keep everyone else in a constant alliance against my enemies.

My biggest mistake was underestimating the value of the Wonders. I figured it would be a warmongering scenario, so I didn't even try to build any of them until the good ones were gone. Macedon was rather difficult after they were backed up by Hadrian's Wall, the Lighthouse, and the Temple of Artemis!

The general sweep of things was rather static while I swept across North Africa. Macedon was slowly winning territory from Persia (they got as far as taking all of Persia's Mediterranean ports) until I hit them from the rear. I left the Celts entirely alone, and they eliminated the Goths with a little help from Scythia.
 

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I can open it. It's a zip file. Do you have winzip?
 
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