I've been loving FFH2 (with Orbis) but have been finding it really easy on Emperor level, so I started my last game on Immortal as the Amurites. Probably should have known it was going to be VERY different when I got war declared on me pretty much immediately when a bunch of scouts started trying to take out my second city as soon as I placed it. It was pretty trivial to kill them off even when they upgraded to hunters very quickly so I thought "okay, the AI is more aggressive but still no big deal".
So now I thought I was sitting pretty, had a whole lot of mid level firebows and wizards, plus the Council of Esus hero at level 12+, and was finally cranking out the commerce+tech. I switched from Undercouncil to Overcouncil because the lizard guys and the Mechanos were on it and the only other significant power left was Volanna (svartalfar) on undercouncil, and I was planning to attack her.
So, uh, she declared war on me. No biggie. Until a couple dozen Nyxkin and two dozen assassins start running around. The assassins arent TOO Bad, they take out some wizards but I wipe them out in two turns.
The nyxkin... these things are what, base 8 strength 3 movement. And they're all massively upgraded. Like combat II-IV (it varied), almost all with Flanking III, march, and commando. Some with Mobility I and II.
A Nyxkin with March, Flanking III, Commando, and Mobility II can move 5 *while using my roads*, has withdrawal 90% (why its 90% and not 85% I dunno since 35 +20+20+10 is 85), and then heals on the move after withdrawing over and over and over from my attacks. That's ignoring the Combat III or IV 'cause, really, that's immaterial.
It's like trying to dam up a river with my hands. I can butcher them down to almost dead trivially but actually finishing them off is virtually impossible, and movement 5 on my roads means they can appear almost anywhere. I can keep my cities all massively garrisoned, but they are wiping up my improvements. So now I dont have any roads and my movement 1 Firebows are chasing movement 3-5 Nyxkins ;x
Ugh. Either Amurites are not nearly as powerful as the civs I've been playing, I don't know how to play as the Amurites, or the difficulty increase from Emperor-->Immortal is immense. It's insane watching these freaking nyxkin run around like they own the place and then not be able to kill them despite hurling fireballs, maelstroms, summoned Djinns (at strength 12), and so forth left and right.
So now I thought I was sitting pretty, had a whole lot of mid level firebows and wizards, plus the Council of Esus hero at level 12+, and was finally cranking out the commerce+tech. I switched from Undercouncil to Overcouncil because the lizard guys and the Mechanos were on it and the only other significant power left was Volanna (svartalfar) on undercouncil, and I was planning to attack her.
So, uh, she declared war on me. No biggie. Until a couple dozen Nyxkin and two dozen assassins start running around. The assassins arent TOO Bad, they take out some wizards but I wipe them out in two turns.
The nyxkin... these things are what, base 8 strength 3 movement. And they're all massively upgraded. Like combat II-IV (it varied), almost all with Flanking III, march, and commando. Some with Mobility I and II.
A Nyxkin with March, Flanking III, Commando, and Mobility II can move 5 *while using my roads*, has withdrawal 90% (why its 90% and not 85% I dunno since 35 +20+20+10 is 85), and then heals on the move after withdrawing over and over and over from my attacks. That's ignoring the Combat III or IV 'cause, really, that's immaterial.
It's like trying to dam up a river with my hands. I can butcher them down to almost dead trivially but actually finishing them off is virtually impossible, and movement 5 on my roads means they can appear almost anywhere. I can keep my cities all massively garrisoned, but they are wiping up my improvements. So now I dont have any roads and my movement 1 Firebows are chasing movement 3-5 Nyxkins ;x
Ugh. Either Amurites are not nearly as powerful as the civs I've been playing, I don't know how to play as the Amurites, or the difficulty increase from Emperor-->Immortal is immense. It's insane watching these freaking nyxkin run around like they own the place and then not be able to kill them despite hurling fireballs, maelstroms, summoned Djinns (at strength 12), and so forth left and right.