As it says in the title; I've had several desert faith, stone circles, religious idols, etc starts but until I started my current game, I'd never had a start suitable for Dance of the Aurora.
However, it took playing on an ice age script. (Specifically ice age -> small islands -> legendary resources)
While just about every tundra tile near my capital was covered with forest; four of these tiles had a Salt luxury underneath. In addition 1 Deer was Tundra no-forest. I did end up because of the pantheon chopping the 3 tundra forest deer.
Chop forest & Mine the tile for +1 food & faith increase, some free hammers, and no decrease in hammers. Yes, please!
Edit:
This is as Indonesia. My other 3 cities are all on different landmasses to take advantage of the extra spice luxaries.
City #2: Founded on a three tile island in the empty tile; other two tiles having a luxury & more deer. This city will evenually expand to take in a tundra-forest range on my starting landmass (no resources).
City #3: Founded on a one tile snow island (empty); three tiles away from the Lake yielding 6 food. Tile in that direction bought the turn I founded the city. In another direction takes in snow Iron.
City #4: Founded a bit further away, also snow bound, but takes in Whale.
At the moment cities #3 & 4 are being boot strapped by an internal (sea) hammer route each.
However, it took playing on an ice age script. (Specifically ice age -> small islands -> legendary resources)
While just about every tundra tile near my capital was covered with forest; four of these tiles had a Salt luxury underneath. In addition 1 Deer was Tundra no-forest. I did end up because of the pantheon chopping the 3 tundra forest deer.
Chop forest & Mine the tile for +1 food & faith increase, some free hammers, and no decrease in hammers. Yes, please!
Edit:
This is as Indonesia. My other 3 cities are all on different landmasses to take advantage of the extra spice luxaries.
City #2: Founded on a three tile island in the empty tile; other two tiles having a luxury & more deer. This city will evenually expand to take in a tundra-forest range on my starting landmass (no resources).
City #3: Founded on a one tile snow island (empty); three tiles away from the Lake yielding 6 food. Tile in that direction bought the turn I founded the city. In another direction takes in snow Iron.
City #4: Founded a bit further away, also snow bound, but takes in Whale.
At the moment cities #3 & 4 are being boot strapped by an internal (sea) hammer route each.