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Finishing games? Or do you "almost win" then quit?

Securion

Civ Veteran
Joined
Feb 27, 2011
Messages
747
Location
Earth (mostly..)
I almost never finish games when i know im going to win. Basically because the end game is usually just to sit there and press Next Turn for two hours. No thank you. (I know im not alone in playing this way.)

BUT, now with the inclusion of Espionage, there actually might be something to do in the later stages of the game?
Is it worth it to continue the game now, after building up your cities and tiles, and actually play until you actually win? And not just until you know you will win?

And when do you usually end the game; When you know you are going to win, or when you actually have won?

[Mod can add a vote if you feel like it... dosnt matter though...]
 
I'm guilty of quitting a game when it looks like I have the win in the bag; but then I go up a difficulty level and get my rear packaged and delivered to my door step.

The espionage system isn't really robust but it is something else to do when I'm at peace and building towards something(war, science, etc.)
 
This is what bothers me the most about Civ games (and it's not a problem unique to V). I like to reach the very end of the game, but it tends to be a series of boring "next turn", and the turns run a lot slower at that point too!

Thankfully, we can now turn off animations in the middle of the game, so that helps alleviate that problem (I like animations in the early game when there isn't as much going on).

It sometimes feels like running in a 1000 lap race, and then realizing you've lapped all your opponents 50-100 times while you still have 400 left to go. I think the general flaw is that the victory conditions beyond conquest rely on end technologies to achieve. I'd rather there be other means of victory if you are clearly ahead. I don't want to have to go and nab all the capitals as the only means to wrap up a win early.

EDIT: An additional religious victory might be an appropriate addition. Something like "wipe all religions but your own off the map." It would be kinda fun too.
 
I almost never finish games when i know im going to win. Basically because the end game is usually just to sit there and press Next Turn for two hours. No thank you. (I know im not alone in playing this way.)

BUT, now with the inclusion of Espionage, there actually might be something to do in the later stages of the game?
Is it worth it to continue the game now, after building up your cities and tiles, and actually play until you actually win? And not just until you know you will win?

And when do you usually end the game; When you know you are going to win, or when you actually have won?

[Mod can add a vote if you feel like it... dosnt matter though...]

I almost never finish a game either. But usually it's because there is something different I want to try the next time and want to go at it . . .
 
I would've finished my game (would've lost most likely...forgot to focus on victory conditions) but the game CTD with no message ~turn 400 on standard. Had that happened to anybody else?
 
If i drop early its usually because i'm getting rompa stomped by the ai. If I'm gonna win a game i will definetely keep playing even though it is true that once all the territory is settled and all the exploring is done and what not that it can turn into a next turn next turn type thing.
 
I often feel like quitting when I know that I have won. But if I am going to get an achievement for the win (eg playing with a civ that I have not played before) I will usually push through to whatever is the quickest victory.
 
Civ 2 and up before 5 I usually quit (civ 2 kinda doesnt work since the time thing, but i often played after it) Civ 4, i tend to have the diplomatic working so I can get the UN feature working, by quitting that Id vote for myself and end and leave game) but I usually play and develope my civ and work on a few things, if a civ declares war on another, i get involved usually to "police" the war for the underdog. Civ 5, i usually just have domination checked, by the time I know i can win, i just quit since taking out cities is a long and boring task at that point.
 
Not being familiar with the game, so not quitting despite being out-teched.

Still interested in seeing how much I can abuse the Prize Ship mechanic.
 
Well, the big problem is, that you're playing vs AI. And they can't really acknowledge that you're winning in the same way as a human player.

If you play multiplayer, those last turns are NERVE WRECKING!
 
Mat, that is true, I play to the death (usually mine) in MP. But most games that take a long time, people rage quit, which gives me an unsatisfacatory feeling cuz I want that nerve wrecking feeling, and if i get mad over that the other player defeated me even if i was most likely to win, it feels just as good. Of course, Im just guessing on rage quitters, just been my experience in games like this. Bear in mind, i hate people who quit in chess, a simple usually quick game, I want that mate dang it, i deserve it haha
 
EDIT: An additional religious victory might be an appropriate addition. Something like "wipe all religions but your own off the map." It would be kinda fun too.

I wanted to point out the best idea I've seen in this thread so far... :)
 
Well, the big problem is, that you're playing vs AI. And they can't really acknowledge that you're winning in the same way as a human player.

If you play multiplayer, those last turns are NERVE WRECKING!
I play multiplayer (200+ hours), and those games almost never reach the "end game". If they for some reason will, everyone just quits after awhile.
 
Why not put up a poll?

I never quit. Never. In Civ 4 once I started on a terrible location where I was completely cut off from the rest of the world by a gigantic jungle. It was a huge map and I managed to squeeze in 5 cities while the AIs already had 15. Obviously culture was my best bet and I got right on it, building every wonder I could get my hands on and maxing out my culture. In the end I did win. I did win after basically pressing End Turn for half an hour and culture bombing an artist every 5 minutes. But I didn't quit.
 
In civ 4 I usually quit at the beginning of the Industrial, because the late game didn't interest me much, but I find that I like the civ 5 end game, so I plaay all the way to the end.
 
I'm guilty of quitting once I know I've won the game. I should probably be playing 1-2 levels of difficulty higher, but right now I'm always ending up so far ahead in score and technology that it doesn't matter any more and I just quit from there. When you have Rifles going up against pikemen and you know you won't see any opposition for the next 100 turns, the game is pretty much over.
 
I also find late stages of the game more boring but i usually try to finish my games, because completing a long session (i'm a marathon player) gives me a lot more satisfaction.

All civ games have suffered this drawback, and i think it's mostly due to the fact that there is too little randomness and in the case of civ5 late stages are not so fleshed out as earlier eras.

If they ever make a new expansion focused on Modern Era i really hope some concepts like social stability and revolutions or environment are implemented, so that later stages are more interesting. Random events which have some impact on gameplay could also be an interesting addition.
Some cheap instruments are also needed to the player or AI to reduce military gap with the strongest civ so that there is always a possibility to change the course of the game (chemical and biological weapons, funding rebels, terrorism)
 
As a stat nerd I like to see my results (good or bad) in the hall of fame screen so I can compare myself to my previous games. So I always finish my games. Too bad the g&k and vanilla hall of fames are mutually exclusive.
 
Basically because the end game is usually just to sit there and press Next Turn for two hours. No thank you. (I know im not alone in playing this way.)

I've done this a few times (when I was getting the achievement for cultural/space/diplo victories, but I don't have that issue anymore. Endgame is never just pressing Next Turn for me, I'm always doing SOMETHING... usually border skirmishes. If things get dull I'll START a war.
 
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