First Game in a while...

1330AD:
Aztecs DOW a few turns back. I immediately raze the closest town. I killed three knights this turn and landed an army and 2 crusaders next another town. Sold Econ to Russia for cash and gpt and something. Sold it to US for territory map and some gold IIRC.

1335AD:
Captured the town mentioned before. Got rails to the capitol and several cities. Killed 4 more units.

1355AD:
Aztec's are sending in a lot of knights to die, but it is keeping me from
attacking. I have 3 armies up now. Have rifles and researching Electricity.
I have 6 lux, not sure if I had them all along or when I got the 6th.
Ok, I remember the Aztec town I got with the 1st army had incense.
The 1st is now Cav/mdi/sword/sword. The other two are 4x cavs.

1365AD:
razed another town.

1380AD:
Start research on RP to get faster workers. Prebuild underway for ToE, so no
sweat on that front.

1385AD:
Hum Hiawatha DOW's me, pop get very happy now.

1390AD:
Inca are bought by Hiawatha and they DOW. I guess one spanking was not enough. All towns are connected by rails, so all cannons can be used now.

1435AD:
Have grabbed several towns and the Inca empire is maybe OCC. Have ToE and took AT and Elec. Industry takess only 4 turns now. Need more workers to rail all the far cities and get more scientist, but soon.

Have 5 armies now, but not filed the last one.

Thus ends the weekend. Anyway you can see the key to the game is management of the empire and attention to worker task. The sooner you start on that the easier the game becomes on the first 5 levels and the more you need for the last 3 or most variants.

This would have been much faster, but strategic resources were not in the lands and had to be taken, even rubber and salt. fighting with MDI made for more losses than normal, along with a real crappy leader generation.

I started getting some now, but the lack of armies slows you down. The one army was not worth much as it was MDI and 2 swords. Now they cannot keep up in research or unit generation.

That position should have occurred very early in the game, not late in the middle ages or early industrial age.
 
1505AD:
Razed new capitol and capture a size 1 town.

1515AD:
Filled 10th and started filling 11th army. Steel in 3 turns. I have only one oil, but one more just needs a road and one other just outside of my empire.

155AD:
Hiawatha has two cities far out on the NE corner and 2 on an island, so I made peace.
Uncle Sam declares after I tried to plant a spy. I have Flight in a few turns.
I razed Seattle to open the fun. I think I have 12 armies now.
Razed Chicago.
Razed St Louis.
Razed Houston.

1560AD:
Razed some city.
Razed New York.

1565AD:
Razed Washington
Razed Miami and Sam is down to 2CC on the NE tip.

1570AD:
Start on Mass Prod in 4 turns at 70%.
Razed city and sieged Detroit.

1575AD:
Capture the last two US towns and they are not gone? Must have town on some small island or a ship out at sea with a settler.
Capture the last two cities of Hiawatha, so he is off the mainland now. MPP tiggers Aztecs to DOW.

1590AD:
Sending off 4 armies to clear the island. I see America has its last town there now.
Started Mobile Trans, due in 4 turns.
 
1610AD:
Last turn captured last Inca town and they are gone.
Got Great Scientist, did not know it was on. Started Computers.
Captured Hiawatha's next to last city.

1615AD:
Captured last Iroq city and they are gone.

1620AD:
autorazed the last American town and they are gone. Still at war with Montie. Need to attack Russia next turn. They have one town on that island as does Montie.

1630AD:
Captured the Russian town and have armies near the last town on the island.
Razed Russian capitol with the GLB. Note I razed some other wonders in the past and did not list them.

1635AD:
Used leader to rush Seti.
Start on Miniturization to get the free labs for culture.
14th is a tank army and it rolls out killing 3 Cossacks.

Note that I have been in republic the whole time, with nearly constant war. The reason I played this out was to answer the frequent post that have a game like this was and either ask why they lose or start to lose at the point I picked this up. The second question you see often is, how to proceed from that point. So you get one possible answer to both questions.

1645AD:
Razed Vladivostk.

1650AD:
Whoops Domination. I see the Aztecs did not even get into the industrial age and Russia only learned Commie/Steam and Medicine. Wait both got Nationalism, sorry. We had turn two turns for Miniturization. Four armies would land back on the mainland next turn to speed things up.

15th army was half full. Note I was only using one city to make tanks with the capitol alternately making tanks and armies.
 
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