I seemed to recall seeing that issues, not sure if it was Conquest or PTW. What version and patch level are you using?
Snoopy came as an extra with PTW and not with Conquests. I don't have Complete and didn't even know that Snoopy was in there as well, but perhaps the original bix. file, as it came with PTW, hasn't been properly adjusted to Conquests.
Look in your 'Scenarios' folder; there should be 2 files in there called Snoopy's; one looking like an ordinary folder, having an art folder in it, and in that folder sits the terrain (probably as well some different cities and resources), and the other one, looking like the game symbol.
What you could do is open up the one with the game symbol and check whether all the Conquests civs are mentioned in there. Probably only the Vanilla and PTW civs are mentioned, and this would explain the problems.
What you could do is to overwrite or replace that file with the main game file. The file should have been a duplicate of the main file anyway, as the only difference of Snoopy's is the terrain, not the game rules.
Civ-Content usually will have mod/scenarios. They will have their own art folder that will over ride lower level items. This is how you get special units and resources and such.
Are you seeing this, when playing a regular epic game or just from a content game.
I think VMXA is asking if you also have problems when choosing 'New Game', or only when choosing a scenario from 'CivContent'. I think you already said you only noticed it when choosing this scenario.Sorry I'm not sure of the difference.
Maybe Snoopy came with PTW Gold, but not yet with ordinary PTW.
Maybe Snoopy came with PTW Gold, but not yet with ordinary PTW.I think VMXA is asking if you also have problems when choosing 'New Game', or only when choosing a scenario from 'CivContent'. I think you already said you only noticed it when choosing this scenario.
What I'm curious about is whether your Snoopy terrain has volcanoes, marshes and tropical fruit. This came with Conquests. The original Snoopy's file didn't have it, because PTW didn't have all these terrain features.
Is this a known bug? I somehow ended up with two civs called Maya.
In setting up the game had all civs on Random.
CivAssit doesn't like it - that program keeps bombing when I try to load it for that saved game.
In my eyes this is a problem, triggered by the option to select random civs for a game, not by choosing a special mod. That´s why I always use pre-selected civs when starting a new game.
Some thoughts about SnOOpie´s terrain: If you use another terrain-set, the files that are included in the new set overwrite the still existing terrain-files of the original set. So if a terrain-set doesn´t include special terrain graphics, the still existing standard graphics of C3C are used (p.e. volcanos and so on).
That is true, and a good amendment to what I said. The game biq. would find the files in the default folders if it didn't find them in the scenario folders.Some thoughts about SnOOpie´s terrain: If you use another terrain-set, the files that are included in the new set overwrite the still existing terrain-files of the original set. So if a terrain-set doesn´t include special terrain graphics, the still existing standard graphics of C3C are used (p.e. volcanos and so on).
I always play with random civs, and I've never had the problem.In my eyes this is a problem, triggered by the option to select random civs for a game, not by choosing a special mod.