Strategist83
King
- Joined
- Dec 30, 2005
- Messages
- 625
Are these a tad too expensive? Many other early buildings have had their costs sliced down, more than halved the case of the Granary. In fact, the Granary now costs only slightly more than a Fishing Boat. However, while the Granary yields impressive benefits (+2 food base AND extras from resources), the Boat provides, if memory serves correctly, a weak +1 food +1 commerce on Fish. Granted, this receives a nice boost to commerce with Harbors, but those aren't available until late medieval, after all.
The 'problem' I seem to run into in most games is that I simply never get the boats in the water for the above mentioned reason - there's too many other higher priority things to construct. That seems wrong - fishing boats are 'simple' and should be one of the first things a brand new city gets if fish are available.
What do you think of the Boats production costs?
The 'problem' I seem to run into in most games is that I simply never get the boats in the water for the above mentioned reason - there's too many other higher priority things to construct. That seems wrong - fishing boats are 'simple' and should be one of the first things a brand new city gets if fish are available.
What do you think of the Boats production costs?