Fixed starting locations with random civ(World Builder)

BaBaUTZ

Chieftain
Joined
Jun 7, 2010
Messages
9
Okay here is the problem:

I used Planet Generator to get me a nice map. I didnt like the starting locations, so i decided to play around a little with the World Builder. But since its designated for a multiplayer game, everyone now knows, how the maps looks like (not so bad), and where he starts, where the other players start etc. (very bad!). The next problem: When i load the Scenario, u cant change ur civ/leader anymore (some want to play random). Now i found a way to solve the latter problem via MapView. But: If i set the Civ for every player to "None" there, Civilization ignores the already set starting locations and spawns the players where it wants.

So as it looks to me i have two choices:
1. Play with nice custom Starting locations, but everyone know, where the other players are, what civ they got etc. .

2. Play with random civs and hope, the programm doesnt give u a horsehockey start.

Is there any way to play with random civs and fixed starting locations in a scenario?

thx in advance
 
Welcome to CFC :).

I guess you didn't look at the maps with a text editor, right?
Just click with the right on the file, open with Wordpad/Notepad and you'll be able to see some more details of the map, just as text.

I guess you'll have some entries like:
PHP:
BeginPlayer
	LeaderType=NONE
	CivType=NONE
	Team=0
	RandomStartLocation=true
EndPlayer

If you change the relevant statement to false, then the fixed starting positions should be applied (if they are still present; you can also search for them in the file).
 
Thank you very much, your advice helped alot.

I have one further question tho:
Is it possible to set like lets say 12 (fair) fixed starting locations, and the 12 players get randomly assigned to those? So if u play the same map several times, player 1 is sometimes on startinglocation 1, sometimes on 8 etc. .
 
I have no real idea.
I guess not, because i noticed at one of the maps in my mod that i always start at the same position.
But i'm not sure about it, haven't tested to much.
If it's already like that, then there's probably no real solution besides re-arranging the starting positions after the game has started, and this needs a mod and some programming.
 
Ât the moment i just shuffle around the locations manually in the texteditor. Thought there would be a more "elegant" way ;p
 
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