Mesix
Obergruppenführer
Last night I started a game using the Flexible Difficulty setting (not to be mistaken for the Increasing Difficulty Challenge setting which is something different). I started the game on Prince and expected it to slowly rise to Diety (or maybe fall if I get stuck in a rut) over the course of the game. I was unpleasantly surprised to find myself at Diety at about turn 120 just as I was founding the early religions.
How does this setting work? I understand that if I am near the top in score it will increase in difficulty and if I am near the bottom it will decrease. How often does it check?
As it played out last night it seemed that as soon as I reached the required score position, it increased very fast to Diety. I am assuming that the same would happen if I fall to the bottom the difficulty would drop back to Settler rather quickly. I think this setting would work better if it would let the player spend 50 turns or more at the new difficulty before increasing/decreasing again.
How does this setting work? I understand that if I am near the top in score it will increase in difficulty and if I am near the bottom it will decrease. How often does it check?
As it played out last night it seemed that as soon as I reached the required score position, it increased very fast to Diety. I am assuming that the same would happen if I fall to the bottom the difficulty would drop back to Settler rather quickly. I think this setting would work better if it would let the player spend 50 turns or more at the new difficulty before increasing/decreasing again.