Originally posted by wma
How to prevent that? Yesterday I have over 30 MI/MA units garrisoned in Paris and I have a much higher culture than France and it still flips! There were about 11 resistors though. It hurts!!!!
Originally posted by Angmar
This time around they grow as happy citizens loyal to ME![]()
Originally posted by wma
How to prevent that? Yesterday I have over 30 MI/MA units garrisoned in Paris and I have a much higher culture than France and it still flips! There were about 11 resistors though. It hurts!!!!
Originally posted by GerrardCapashen
By the way, has anyone ever seen a city with three or more nationalities? I expect it would be possible if you captured a city and then joined foreign workers to it in addition to adding a settler.
Originally posted by wma
How to prevent that? Yesterday I have over 30 MI/MA units garrisoned in Paris and I have a much higher culture than France and it still flips! There were about 11 resistors though. It hurts!!!!
Originally posted by GerrardCapashen
By the way, has anyone ever seen a city with three or more nationalities? I expect it would be possible if you captured a city and then joined foreign workers to it in addition to adding a settler.
Gothmog's formula tells you exactly when a flip is possible:Originally posted by Zachriel
Post the game if you could. I am very interested in the exact boundaries of when a flip is possible.