-foo- has been created. -foo- has been killed.

When certain hero(ish) units are created or killed, the game announces that fact globally. During initial map creation those messages are not sent out, but if you use the Regenerate Map option and there are such units (like (Brigit or Lucian, for example) on the map then the game will remove the unit (triggering a "Foo has been killed." message) and then recreate the unit in another location (triggering a "Foo has been created." message). Ideally those messages should be suppressed during map regeneration, but currently they are not.
 
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