So. Civ5 came out, but my graphic card died a couple days ago so i am reduced to play civ on my notebook. can't handle civ5, and even civ4 isn't alot of fun so i thought to myself, why not go back to civ3.
I have played civ3 (and civ2 and civ1 and smac/x) but back then i was less interested in details than i have grown to be since civ4. I now notice that i am not quite clear on how happy/content/unhappy citizens work, happy cancel out unhappy, that much i always knew. Luxuries make content citizens happy, others make unhappy citizens content (military police, temple, JS. bach). This the pedia explains.
I especially wonder about the workings of whip anger with content faces. In civ4, if you whip enough, you can accumulate amounts of whip anger that basically make every single citizen unhappy. Am i right, that, in civ3, if you have 5 sources of content citizens (3 military police, +oracle+temple), you have 5 content citizens no matter the amount of accumulated whip anger? That seems quite useful since for a small city food to hammers seems to be 1 for 2 (much as civ4), only that, if i am right, there is virtually no downtime (20 turns whip anger don't matter at all in the implied scenario)
Also, the pedia says that happy faces can also be used to make unhappy citizens content when there are no content citizens to be made happy, but with "reduced efficiency". How much reduced exactly?
I'm on c3c 1.22.
Also, scientific great people can spawn when you are first to a tech, right? What's the chance to get them? I got one on invention, and another at gunpowder just now.
I have played civ3 (and civ2 and civ1 and smac/x) but back then i was less interested in details than i have grown to be since civ4. I now notice that i am not quite clear on how happy/content/unhappy citizens work, happy cancel out unhappy, that much i always knew. Luxuries make content citizens happy, others make unhappy citizens content (military police, temple, JS. bach). This the pedia explains.
I especially wonder about the workings of whip anger with content faces. In civ4, if you whip enough, you can accumulate amounts of whip anger that basically make every single citizen unhappy. Am i right, that, in civ3, if you have 5 sources of content citizens (3 military police, +oracle+temple), you have 5 content citizens no matter the amount of accumulated whip anger? That seems quite useful since for a small city food to hammers seems to be 1 for 2 (much as civ4), only that, if i am right, there is virtually no downtime (20 turns whip anger don't matter at all in the implied scenario)
Also, the pedia says that happy faces can also be used to make unhappy citizens content when there are no content citizens to be made happy, but with "reduced efficiency". How much reduced exactly?
I'm on c3c 1.22.
Also, scientific great people can spawn when you are first to a tech, right? What's the chance to get them? I got one on invention, and another at gunpowder just now.