C Charsi Chieftain Joined Mar 18, 2015 Messages 45 Aug 26, 2015 #1 Is it possible to force the identity of a city state (say, player id 22) without the use of a custom setup screen? I can call PreGame routines on turn 0 to make some changes to the city state, but it doesn't change the colors nor the city list.
Is it possible to force the identity of a city state (say, player id 22) without the use of a custom setup screen? I can call PreGame routines on turn 0 to make some changes to the city state, but it doesn't change the colors nor the city list.