Forced Coastal start point?

jake264

Chieftain
Joined
Feb 2, 2006
Messages
7
I am very OCD with jigsawing my cities together so I hate inland starts. Is there a mod which forces coastal starts?

I know I can use the world editor to move around, but then I get a peak at where everybody is at which ruins the surprise.
 
Very good idea, I think it would be a cool to have the possibility to choose such an option.

Also it would be almost fundamental in mod like FFH if you're playing Lanun civ.

I thinks such things would be a nice feature to add to both vanilla game options & mods.


There are so many variables at match start that are forced to be random while they could also be an opportunity to custom and add variety and spice to your game experience.
 
Could we take this one step further and make it civ-specific? Ie, vikings start on coast, aztecs start in tropics, mongols start in hilly, rocky "steppes", etc?
 
Could we take this one step further and make it civ-specific? Ie, vikings start on coast, aztecs start in tropics, mongols start in hilly, rocky "steppes", etc?

This was exactly what I was thinking about, specific starting options for specific civs. ;)
 
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