Dancing Hoskuld
Deity
I think I have found an exploit in this Super Forts mod or our implementation of it.
If you capture a fortification and then raze it the plots remain yours and no one can take them from you except by cultural expansion.
This is especially useful in wild areas and taking of barbarian watch towers and palisades as it gives you somewhere to hold up to heal units faster. Your units in those plots also cost less to maintain.
If you capture a fortification and then raze it the plots remain yours and no one can take them from you except by cultural expansion.
This is especially useful in wild areas and taking of barbarian watch towers and palisades as it gives you somewhere to hold up to heal units faster. Your units in those plots also cost less to maintain.