Originally posted by Timbo113
What is the effect of the zone of control? My units, even siege weapons do not react to any invading units within the 8 tile zone of control.
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Zone of Control...Some units (Modern Armor, Mech Infantry...) have it built in. Other's don't. Theoretically, fortresses add that attribute to every unit. Theoretically. I haven't played with them much. Also, whether or not your unit decides to take a potshot at your opponenet is completely random, as is whether or not fighters doing air superiority react to bombers.
As for fortresses, they can be very useful, but only in certain situations. I had a game of Carthage where I got behind because Nu.Mers are so expensive that I didn't have time to crank anything else out. Anyways, I had a city as a choke point, with only one other square to defend. I built a fortress, and I was set. That choke point was never crossed, and I ended up winning a conquest victory. Also, a strat in that game was to put 8 rifleman, 8 cannons, and a few workers into a transport. I'd land next to the city, build a fortress, fortify my units and then bomb away while my transports went back for the offensive units.
So they have their uses, you just have to be creative. The biggest advantage is that they're free and they give a big bonus.