LincolnOfRome
Glutton for Punishment
Swordsmen are much better than axemen at taking cities.
Swordsmen are much better than axemen at taking cities.
Triremes: Useful in the rare MP game where galley warfare is a threat, but otherwise lackluster. You'd think these would be good vs barb galleys, but the rules of the game dictate that you're better served using workboats and warriors to defeat barb galley spawns; barb galleys come too soon to realistically get MC on a consistent basis. Wars in the galley/trireme era are rare and when they do happen, often enough you can just insta-shuttle forces between 2 cities without exposing the galleys anyway. They have occasional uses but not often. I use airships considerably more often than triremes.
Triremes would be a lot more useful if they were on BW. I don't see why they're not.
how about
overseas colony
Mehmed in this game got a full island for himself, bigger then his homeland, and then he gave them independence.
The following screenshot also proves ironclads are not useless:
Spoiler :
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Triremes have their use in one very specific situation: You build two of them before Optics and put them at each end of your empire. Once you get Optics you upgrade them right away and send one in each direction. That way you can circumnavigate (spelling?) faster then you could if you had started building Caravel after Optics.
(Almost) Useless to me:
-Explorers
-Ironclads
-Enviornmentalism
-Pacifism
-Supermarkets
-Grenadiers (unless I don't have rifles)
-Whale
-Torodial artic shores (ai and their landgrubbing)
Others are limited to specialized situations.
(Almost) Useless to me:
...
-Whale
...
pacifism:
how about chaining GA?
(Almost) Useless to me:
-Explorers
-Ironclads
-Enviornmentalism
-Pacifism
-Supermarkets
-Grenadiers (unless I don't have rifles)
-Whale
-Torodial artic shores (ai and their landgrubbing)
Others are limited to specialized situations.
What do you do when you lack Copper, Iron or Horses? Even then, Archers can be more efficient defenders.
Whale is hard to get, only good for a relatively brief period, and provides limited benifit in terms of food and hammer. I have never founded a city for the sake of whale alone, and as often as not its found around marginal land. I don't value it highly, although on rare occassions I trade for it.
Whale is less preferred than other resources but you'd always want them if you can get them. Optics isn't THAT late.
Pacifism is really really really really really really really out of place on that list and is one of the better civics in the game. You can make a case that some of the other things on the list aren't so great (though grenadiers are situationally very useful), however pacifism even being considered for such a list is factually incorrect. Granted, you do need a religion for it but it's easily competitive with the other religious civics and very often the #1 option.