Hmmm, fair point. Royal Navy Dockyard +4 Loyalty when built on a foreign continent. I guess that makes sense, people feel more secure with some protection when in foreign lands. But again that gets to the general concept of Happiness, which includes security. Yeah, no doubt to distinguish from the V system. But the developers describe it as happiness verbally at least IIRC. I think of it as Maslows Hierarchy - if your citizens don't have the basics (housing/food), they won't be loyal. Above that, if they don't have the extras (Amenities) that will affect it too. And they are influenced by 'me-to-ism' from nearby cities.