Ok, we are starting soon! The objectives and punishment are finalized, since there are no further comments.
Acknowledgement
This idea was inspired by
Chaos SG by Munterpipe and an earlier
Civ3 SG LotR8b.
Background
We are a mindless tribe of minions with absolutely no goal in life ... except to worship the RNG (Random Number Generator) God. RNG, in fact, dictates everythng in a Civ4 game, from combat outcome to whether you have resources near your capital. So, this SG is an ultimate tribute to Him. The RNG God mainfests Himself as all seven forms of religion.
The Game
As the mindless minions, our first objective is to seek out the RNG God. This means acquiring (not necessarily founding) a religion. This first objective has no turn limit and no punishment.
After acquiring a religion, we will start praying to the RNG God on what to do next. RNG God will then tell us, by means of a dice roll, what is our next objective. We will do our best to fullfill the objective to aplease the RNG God.
Each objective must be completed within 30 turns, or we are punished.
As soon as we completed one objective, the dice is rolled again to determine the next objective.
The Variant
We will, under no circumstances, discuss among ourselves what victory conditions to aim for, and how to achieve victory. We may (and should) discuss how to achieve the current objective as decreed by the RNG God.
We may do other things that may seemingly be unrelated to the objective at hand, but that is actually all part of the grand plan of the RNG God

.
The List of Objectives
To determine the objective, two dice are rolled. The objective is given by the product of the dice roll (eg. if we rolled a 6 and a 3, the product is 18, and the objective is "Add 10 xp to any single unit").
Code:
Prod Prob Objective
---- ---- ---------
1 1/36 Start a Golden Age
2 2/36 Build a World/Project/National Wonder
3 2/36 Learn a tech that enables a wonder or a religion
4 3/36 Kill N*5 enemies [1][2]
5 2/36 Get something for free [3] from other Civ
6 4/36 Capture or found 3 more cities [2]
8 2/36 Learn a tech in the next age or future tech
9 1/36 Capture an enemy capitol or size 10 city
10 2/36 Ensure at least 3 Civs are at war (need not be us)
12 4/36 Spread any religion to 3 cities
15 2/36 Disconnect an AI from a type of resources
16 1/36 Capture cities from 3 different Civs [2]
18 2/36 Add 10 xp to any single unit [4]
20 2/36 Capture a city with new resources [2]
24 2/36 Learn a Tech that allows new unit
25 1/36 Capture a city with world wonder or shrine
30 2/36 Learn a Tech no one knows
36 1/36 Generate a Great Person (can be via tech research)
Footnote:
---------
[1] N is the millenium number we are in, i.e. 4000BC-3000BC=1, 2999BC-2000BC=2,
1999BC-10000BC=3, 999BC-0AD=4, 1AD-1000AD=5, 1001AD-2000AD=6, >2000AD=7
[2] Barbarians units/cities are allowed
[3] It is okay if we offer only peace treaty
[4] The unit must be identified at the begining
The List of Punishments
If we fail to accomplish an objective within 30 turns, we are punished, The punishment is determined by a dice roll.
Code:
Roll Punishment
---- ----------
1. Gift city to opponent we have worst relations with [1][2]
2. Whip all cities [3]
3. Disband 3 units with highest combat strength.
4. Change all Civics to the most basic ones [4]
5. Declare War on most powerful Civ [1]
6. Cancel open borders with all Civs [1][5]
Footnote:
---------
[1] We escape punishment if we have not met any AI ;)
[2] We escape punishment if AI does not want any city
[3] We must revolt to slavery if available. We escape punishment if it is not.
If city is not whippable, it must be whipped as it becomes whippable.
[4] Eg: Free Market -> Decentralization. May change back after cool-off period.
[5] Last at least 10 turns
After the punishment was fulfilled, the roll for next RNGod's task would start. For instance, if the punishment was "4: change civics", the roll for next objkective starts after Anarchy. If the punishment was "5: Declare War", then roll for objective starts after the war is declared.
The Dice
These are standard 6-sided dice. If you don't have
(OrIginal: a son who owns a Monopoly set) friend-of-wife like rex_tyranus does, you may consider the virtual dice roller
here, courtesy of rex. But rolling real dice might be part of the fun.
Roster
-- GreyFox
-- Danski
-- rex_tyranus
-- mucco
-- n0xie
-- omni_paul
I will start the game soon. I will play 30 turns, Danski, rex, and mucco will play 20 each, 0xie and omni_paul 15 each. 10 turns each thereafter.
Normal SG ethiquette applies. Standard 24hrs to post a got it, 48hrs to play and report.
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