GreyFox
Make it so ...
The RNGod Smacks Us
So, you think you can outsmart the RNGod, eh?
Apparently so ....
But think again!!!
He killed our scout by sneding a huge furry beast as punishment for not trying to accompishing His task immediately!
He also sent us this devious looking baldy from up north who keep asking people to eat his salad ...
After-Turns
- JC appears from north
- We got a warrior from a hut, making is ways back to protect Moscow
- A worker is poping soon, suggest to let him work on the corn, then road the corn. Thereafter, should go connect the stones and maybe build us a wonder or two.
- The worker is changed from barracks when Moscow grows to 4, so there is 5 turns of barracks left in Moscow
- I have delayed BW for far too long, suggesting getting it soon ...
- Our northern lands:
- Our Southern lands:
- autolog, if interested:
Turn 0 (4000 BC)
Turn 1 (3960 BC)
Moscow founded
Moscow begins: Scout
Tribal village results: a little gold
GreyFox: 42g from hut
Turn 2 (3920 BC)
Research begun: Mysticism
Turn 3 (3880 BC)
Moscow's borders expand
Turn 4 (3840 BC)
Tribal village results: a little gold
GreyFox: 38g from hut
Turn 5 (3800 BC)
Turn 6 (3760 BC)
Scout defeats (0.64/1): Barbarian Wolf
Turn 7 (3720 BC)
Tech learned: Mysticism
Buddhism founded in a distant land
Turn 8 (3680 BC)
Research begun: Polytheism
Moscow grows: 2
Turn 9 (3640 BC)
Turn 10 (3600 BC)
Turn 11 (3560 BC)
Tribal village results: map
Turn 12 (3520 BC)
GreyFox: Map from a hut
Moscow finishes: Scout
Turn 13 (3480 BC)
Moscow begins: Barracks
Scout defeats (0.88/1): Barbarian Wolf
Turn 14 (3440 BC)
Tribal village results: a little gold
GreyFox: 38g from hut
Turn 15 (3400 BC)
Scout defeats (0.68/1): Barbarian Lion
Turn 16 (3360 BC)
Moscow grows: 3
Turn 17 (3320 BC)
Turn 18 (3280 BC)
Tech learned: Polytheism
Hinduism founded in Moscow
Hinduism has spread: Moscow
Turn 19 (3240 BC)
Research begun: Agriculture
GreyFox: First objective met!
GreyFox:
GreyFox: Dice Roll = 3, 1 == 3: "Learn a tech that enables a wonder or a religion" -- Dang, we just learnt one!
Turn 20 (3200 BC)
Research begun: Masonry
Research begun: Masonry
Research begun: Agriculture
Turn 21 (3160 BC)
Turn 22 (3120 BC)
Moscow's borders expand
Contact made: Roman Empire
Turn 23 (3080 BC)
GreyFox: met JC
Scout loses to: Barbarian Bear (1.20/3)
Scout defeats (0.89/1): Barbarian Wolf
Turn 24 (3040 BC)
Turn 25 (3000 BC)
Moscow grows: 4
Turn 26 (2960 BC)
Moscow begins: Worker
Tech learned: Agriculture
Turn 27 (2920 BC)
Research begun: The Wheel
Tribal village results: warrior
GreyFox: Warrior from hut
Turn 28 (2880 BC)
Turn 29 (2840 BC)
Turn 30 (2800 BC)
Objective Check:
- "Learn a tech that enables a wonder or a religion"
- Started in Turn 19 (3240 BC), I played 30 turns, so next player has 19 turns to complete the objective.
Roster
-- GreyFox == Just Played
-- Danski == UP
-- rex_tyranus == On Deck
-- mucco
-- n0xie
-- omni_paul
Reminder: Danski, rex, and mucco will play 20 each, n0xie and omni_paul 15 each. 10 turns each thereafter.
- The list of objectives, for easy reference.
The save:
So, you think you can outsmart the RNGod, eh?
Apparently so ....

But think again!!!
He killed our scout by sneding a huge furry beast as punishment for not trying to accompishing His task immediately!
He also sent us this devious looking baldy from up north who keep asking people to eat his salad ...

-- End of Chapter 1 --
After-Turns
- JC appears from north
- We got a warrior from a hut, making is ways back to protect Moscow
- A worker is poping soon, suggest to let him work on the corn, then road the corn. Thereafter, should go connect the stones and maybe build us a wonder or two.
- The worker is changed from barracks when Moscow grows to 4, so there is 5 turns of barracks left in Moscow
- I have delayed BW for far too long, suggesting getting it soon ...
- Our northern lands:

- Our Southern lands:

- autolog, if interested:
Spoiler :
Turn 0 (4000 BC)
Turn 1 (3960 BC)
Moscow founded
Moscow begins: Scout
Tribal village results: a little gold
GreyFox: 42g from hut
Turn 2 (3920 BC)
Research begun: Mysticism
Turn 3 (3880 BC)
Moscow's borders expand
Turn 4 (3840 BC)
Tribal village results: a little gold
GreyFox: 38g from hut
Turn 5 (3800 BC)
Turn 6 (3760 BC)
Scout defeats (0.64/1): Barbarian Wolf
Turn 7 (3720 BC)
Tech learned: Mysticism
Buddhism founded in a distant land
Turn 8 (3680 BC)
Research begun: Polytheism
Moscow grows: 2
Turn 9 (3640 BC)
Turn 10 (3600 BC)
Turn 11 (3560 BC)
Tribal village results: map
Turn 12 (3520 BC)
GreyFox: Map from a hut
Moscow finishes: Scout
Turn 13 (3480 BC)
Moscow begins: Barracks
Scout defeats (0.88/1): Barbarian Wolf
Turn 14 (3440 BC)
Tribal village results: a little gold
GreyFox: 38g from hut
Turn 15 (3400 BC)
Scout defeats (0.68/1): Barbarian Lion
Turn 16 (3360 BC)
Moscow grows: 3
Turn 17 (3320 BC)
Turn 18 (3280 BC)
Tech learned: Polytheism
Hinduism founded in Moscow
Hinduism has spread: Moscow
Turn 19 (3240 BC)
Research begun: Agriculture
GreyFox: First objective met!
GreyFox:
GreyFox: Dice Roll = 3, 1 == 3: "Learn a tech that enables a wonder or a religion" -- Dang, we just learnt one!
Turn 20 (3200 BC)
Research begun: Masonry
Research begun: Masonry
Research begun: Agriculture
Turn 21 (3160 BC)
Turn 22 (3120 BC)
Moscow's borders expand
Contact made: Roman Empire
Turn 23 (3080 BC)
GreyFox: met JC
Scout loses to: Barbarian Bear (1.20/3)
Scout defeats (0.89/1): Barbarian Wolf
Turn 24 (3040 BC)
Turn 25 (3000 BC)
Moscow grows: 4
Turn 26 (2960 BC)
Moscow begins: Worker
Tech learned: Agriculture
Turn 27 (2920 BC)
Research begun: The Wheel
Tribal village results: warrior
GreyFox: Warrior from hut
Turn 28 (2880 BC)
Turn 29 (2840 BC)
Turn 30 (2800 BC)
Objective Check:
- "Learn a tech that enables a wonder or a religion"
- Started in Turn 19 (3240 BC), I played 30 turns, so next player has 19 turns to complete the objective.
Roster
-- GreyFox == Just Played
-- Danski == UP
-- rex_tyranus == On Deck
-- mucco
-- n0xie
-- omni_paul
Reminder: Danski, rex, and mucco will play 20 each, n0xie and omni_paul 15 each. 10 turns each thereafter.
- The list of objectives, for easy reference.
The save: