GreyFox
Make it so ...
Okay, its late here, so sorry, no nice story this time round.
A builder's turn mostly, no action ... okay, 3 action: JC's cat suicide on our axe on hill at Karakorum, sank a JC galley, and our longbowman killed JC's archer at Hamburg.
Initially, someone told us this:
Then, Kublai come begging for peace.
let me think, fatso .... nope!
For the fun of it, I negotiated, demanding everything he has except cities ....
and surprise, surprise, he accepted! Sh!t, there goes the war action I was hoping for!!!
But not a bad deal, IMHO, we got 2 techs, and have 10 turns to built up our military before going for the final blow. Not to mention ridding ourselves of WW problem which is starting to hit us.
Meanwhile, I tried for the great library, turn out to be a wealth-building excercise:
Also, sometime earlier, the war trumpet sound ... who is the unlucky one???
It is Louis vs Asoka!
This is miserable tiny archer JC sent to us ...
End-turns, I forgot abt the war between Louis and Asoka, and traded with Louis ...
... may take a hit on our relationship with Asoka.
Also, I tested JC on his resolve in war ....
Nope, he did not take it. Fine, let's contnue spitting on whatever salad he throws to us.
I have also turned our science back to 40% (only!
), after upgrading some swords (mostly at Hamburg) to maces. Still have money for 1 or 2 more upgrades. I would think twice before upgrading one of the sword in Karakorum, because with 1.61, the upgrade will cause the sword drop from 19xp to 10 xp.
Forces are mostly ready to take Ning-Shia and Turfan. Have to wait 2 more turns I think. Meanwhile, Alex has pillaged all he can from Ning-Shia ... that greedy bastard.
New Roster
-- GreyFox == Just Played
-- Rex == UP Enjoy Your War!
-- blid == On-Deck
-- kikinit
-- namliaM
-- Bede
The order is now Asia - US - Europe - Asia - Europe - US, let see if this will shorten the turnaround time. I'm also interested to see if the first half is slower than the second half.
The Save:
A builder's turn mostly, no action ... okay, 3 action: JC's cat suicide on our axe on hill at Karakorum, sank a JC galley, and our longbowman killed JC's archer at Hamburg.
Initially, someone told us this:

Then, Kublai come begging for peace.

let me think, fatso .... nope!
For the fun of it, I negotiated, demanding everything he has except cities ....

and surprise, surprise, he accepted! Sh!t, there goes the war action I was hoping for!!!

But not a bad deal, IMHO, we got 2 techs, and have 10 turns to built up our military before going for the final blow. Not to mention ridding ourselves of WW problem which is starting to hit us.
Meanwhile, I tried for the great library, turn out to be a wealth-building excercise:

Also, sometime earlier, the war trumpet sound ... who is the unlucky one???

It is Louis vs Asoka!
This is miserable tiny archer JC sent to us ...

End-turns, I forgot abt the war between Louis and Asoka, and traded with Louis ...

... may take a hit on our relationship with Asoka.
Also, I tested JC on his resolve in war ....

Nope, he did not take it. Fine, let's contnue spitting on whatever salad he throws to us.
I have also turned our science back to 40% (only!

Forces are mostly ready to take Ning-Shia and Turfan. Have to wait 2 more turns I think. Meanwhile, Alex has pillaged all he can from Ning-Shia ... that greedy bastard.
New Roster
-- GreyFox == Just Played
-- Rex == UP Enjoy Your War!
-- blid == On-Deck
-- kikinit
-- namliaM
-- Bede
The order is now Asia - US - Europe - Asia - Europe - US, let see if this will shorten the turnaround time. I'm also interested to see if the first half is slower than the second half.
The Save: