Updated
Civ: Fremen
Leaders:
Paul Atreides(Aggressive, Spiritual)
Kynes-Liet(Expansive, Organized)
UU: Fremen Warrior(200% melee and defense effectiveness, double movement points, always gets first strike. Need Spice to build)
Advantages:
*Nothing can indirectly see into territory(spies, scouts, satelites, etc)
*All foreign units in Fremen territory can only move 1 tile per turn and cannot view more than adjacent tiles.
*Attacker advantages nullified.
*Founds Islam at the start of the game.
*Can harvest resources outside their influence, but not in other territory.
*Has Spies at the beginning of the game
*Has Fresh Water advantage everywhere
Disadvantages:
*Cannot build naval units other than Work Boats or Transports.
*Population unhappy without Spice.
*Cannot build farms.
*Cannot build Nuclear weapons or harvest Uranium
*Cannot trade or share with other nations
*Can only Open Borders or Ally with very Friendly nations
*Cannot be any religion except Islam
*Can only be Despotic or Police State
*Cannot advance from Barbarism
*Can only be Tribalist or Caste System
*Can only have Decentralization or State Property
*Cannot be anything except Theocracy
Great People:
Great Prophet: al-Mahdi/Lisan al-Gaib/Muad-Dib/Shortening of the Way/Kwisatz Haderach
Great Artist: Gurney Halleck, Princess Irulan
Great Scientist: Pardot Kynes
Great Engineer: Kynes-Liet
Great Philosopher: Lady Jessica
Great Merchant: Guildsman
Civ: Fremen
Leaders:
Paul Atreides(Aggressive, Spiritual)
Kynes-Liet(Expansive, Organized)
UU: Fremen Warrior(200% melee and defense effectiveness, double movement points, always gets first strike. Need Spice to build)
Advantages:
*Nothing can indirectly see into territory(spies, scouts, satelites, etc)
*All foreign units in Fremen territory can only move 1 tile per turn and cannot view more than adjacent tiles.
*Attacker advantages nullified.
*Founds Islam at the start of the game.
*Can harvest resources outside their influence, but not in other territory.
*Has Spies at the beginning of the game
*Has Fresh Water advantage everywhere
Disadvantages:
*Cannot build naval units other than Work Boats or Transports.
*Population unhappy without Spice.
*Cannot build farms.
*Cannot build Nuclear weapons or harvest Uranium
*Cannot trade or share with other nations
*Can only Open Borders or Ally with very Friendly nations
*Cannot be any religion except Islam
*Can only be Despotic or Police State
*Cannot advance from Barbarism
*Can only be Tribalist or Caste System
*Can only have Decentralization or State Property
*Cannot be anything except Theocracy
Great People:
Great Prophet: al-Mahdi/Lisan al-Gaib/Muad-Dib/Shortening of the Way/Kwisatz Haderach
Great Artist: Gurney Halleck, Princess Irulan
Great Scientist: Pardot Kynes
Great Engineer: Kynes-Liet
Great Philosopher: Lady Jessica
Great Merchant: Guildsman