Frequently Asked Questions

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Reason: when you lack the resources for the modern units you should at least be able to build the more ancient units.

Originally posted by dojoboy
Why do I still have certain units (UU, longbowman, etc.) in my build que when I'm in the modern era? I've gone through my cities and upgraded or disbanded these units, but they still exist.
 
Originally posted by WUM
Reason: when you lack the resources for the modern units you should at least be able to build the more ancient units.


Another thing: if you haven`t had a Golden Age until Modern Times, you can still use - say - a bowman to trigger one.... OK, gets kinda hard to do, but the AI keeps plenty of Warriors around.....
 
Some Questions

1. How do I destroy an enemy Colony?

2. How do I dismantle a Colony built by myself?

3. Can I rush the production of a Wonder with an Army?

4. How many Golden Ages can I have throughout the game?

5. After I build a Solar Plant I notice no difference in Production.

This already happened in Civ 2, and I never understood why. I have a Factory and a Hydro Plant in those cities. Is there something I’m missing here?

Thanks
 
1. How do I destroy an enemy Colony?

You just walk over it with an unit. Or build a city so that the Border increase so that the resource is inside your borders.

2. How do I dismantle a Colony built by myself?

You can't, and why would you?

3. Can I rush the production of a Wonder with an Army?

No, but with a Leader, which is the unit you build armies with.

4. How many Golden Ages can I have throughout the game?

One.

5. After I build a Solar Plant I notice no difference in Production.

That's because you have another Power Plant that already produces 50% production. The positive thing with Solar Plant is that it doesn't produce any Polution.
 
<b>Originally posted by Grey Fox

3. Can I rush the production of a Wonder with an Army?

No, but with a Leader, which is the unit you build armies with.

5. After I build a Solar Plant I notice no difference in Production.

That's because you have another Power Plant that already produces 50% production. The positive thing with Solar Plant is that it doesn't produce any Polution. </b>

Thanks for your answers! :)
When I wrote “army” I meant a leader.

However I still don’t quite understand two things:

1. I haven’t been able to rush anything with a Leader. I already read another post about this, and did what another civ fan told me to, but I still couldn’t hurry anything with my army.

You can download my savegame here, if you would be so kind to give it a try, and see if you can hurry it or if this is some kind of bug:
http://forums.civfanatics.com/attachment.php?s=&postid=190781

2. Solar Plant stuff.
Does it mean that if I have any other improvement besides the Factory, that the Solar Plant will do nothing?

If that is so, there is something that doesn’t make much sense, because I can assure you that, at least in Civ 2, a Power Plant would improve a lot on production shields, even after I built the Factory and the Hydro Plant.
I remember doing the Solar Plant just after the Factory (in Civ 2) and it never improved the shields even in that situation…
 
No, what I mean is that you can only have one combo of production boosting buildings like:

Factory(xtra pollution) = 50% Boost

Factory(xtra pollution) + Coal Plant (xtra pollution) = 100% Boost

Factory(xtra pollution) + Solar PLant(No Pollution) = 100% Boost

Factory(xtra pollution) + Nuclear Plant(No Pollution) = 200% Boost
 
Newbie seeks help

I have been following events on Civfanatics for a number of months and I finally bought my copy of Civ3 (for the Mac) three days ago. So far so good except I am about ready to have a brain haemorrhage over the trade/commerce window.

I am playing the Russians at Warlord level. I have one city with five gems around it and three cities with horses which is pretty cool as I I get the cossacks soon.

Early in the game I traded gems to my neighbours which was fine but since then I have had no luxuries to trade at all. I should have four more gems to trade to the civs I've since met but apparently they are all being used locally. As I understand it you only need one of each type of luxury to cheer your civ up. But I can't seem to get the other four back to trade outside my civ. Worse still the two extra horses I have are also being used locally and those I don't even need. I've searched through the manual but it tells me nothing about changing the settings on the trade/commerce window. I've ploughed throught Meneer Popkin's very good FAQs but nothing doing. Can anyone enlighten me?

HarryS
 
The reason why you can't trade should be because the others already have the resource, or the resource isn't connected to your Road Network...
 
Can anyone tell me whether it is possible to play the game in a window? I can find nothing in the manual saying that it can. However, it seems strange that a windows program can't be played in a window. It would be so much more convenient when someone else wants to use the computer for a while.
 
You can get out of Civ3 if you press the Windows Key.

Or Alt-Tab... I think you can even get out with Alt-Esc.

Or you can always try Ctrl-Alt-Del, but without closing any programs...
 
Originally posted by zagnut
Can anyone tell me whether it is possible to play the game in a window? I can find nothing in the manual saying that it can. However, it seems strange that a windows program can't be played in a window. It would be so much more convenient when someone else wants to use the computer for a while.

If you have it, the Windows-Key will give you the Start-button. then just jump to desktop....
Alt-Tab only works if you have a programe running you can Alt-Tab to . But then it`s fine (essentially a nice Boss-Key :) ).
 
Originally posted by Silvagem

1. I haven?t been able to rush anything with a Leader. I already read another post about this, and did what another civ fan told me to, but I still couldn?t hurry anything with my army.

You can't hurry a Wonder with an Army, only a Leader, and I mean a named Leader which comes from a sucessful battle by an elite unit, not the figure in an Army with the flags if thats what you're thinking. Leaders are rare unless you spend all your time at war and fighting. I've only seen 2.



Does it mean that if I have any other improvement besides the Factory, that the Solar Plant will do nothing?


Coal, Hydro, Nuclear, and Solar are all "power plants". You only need one power plant in Civ3. Having more than one grants no benefit. The Manufacturing Plant is something different, its an advanced Factory and is in addition to the Factory and a power plant. So its:

Factory+PowerPlant+ManufacturingPlant

IIRC, in Civ2 the Manufacturing Plant could replace the Factory, it boosted production 100% where a Factory was 50%. In Civ3 both are 50% and both are needed, the Manufacturing Plant doesn't replace the Factory.
 
Originally posted by Ed Cogburn
Coal, Hydro, Nuclear, and Solar are all "power plants". You only need one power plant in Civ3. Having more than one grants no benefit.
Clarification: Building a power plant will replace any existing power plant so you can't have more than one plant. This can be confusing at first as you'll always have power plants in the build list.

The nuclear plant is more powerful than the others. 100% compared to 50% I believe.
 
Originally posted by Shaitan

Clarification: Building a power plant will replace any existing power plant so you can't have more than one plant. This can be confusing at first as you'll always have power plants in the build list.

Interesting little bug: :vomit:

Build the Hoover Dam, and you get a Hydro Plant in your other cities, even if they're not near water, and even if they have no Factory yet.

Further, you can build a different power plant in the city, and the Hydro will not be replaced.
 
Originally posted by MikeV


Interesting little bug: :vomit:

Build the Hoover Dam, and you get a Hydro Plant in your other cities, even if they're not near water, and even if they have no Factory yet.

Further, you can build a different power plant in the city, and the Hydro will not be replaced.
This never occured to me. Are the multiple plants effective in this case? This would make Hoover Dam the most powerful wonder, hands down. If you can make other plants in addition to the free hydro plant then the Hoover Dam in effect gives your entire continent a 50% increase to production.
 
You don't get a Hydro Plant in every City when you build the Hoover Dam.

The Hoover Dam "Acts" as a Hydro Plant in every city on the same continent. You don't "get" a Hydro PLant in every city. The Hoover Dam is just a powerful version of the Hydro Plant that can support every city on the same continent.

So you could say you got a Hydro Plant in every city, even if the city haven't got a River in it's radius...

...and Yes, it's probably the most powerful Wonder.

I usually build the Theory of Evolution and with the Tech Lead I can build The Hoover Dam, when the others havn't even dreamt about Hydro Power!
 
Originally posted by Grey Fox
You don't get a Hydro Plant in every City when you build the Hoover Dam.

The Hoover Dam "Acts" as a Hydro Plant in every city on the same continent. You don't "get" a Hydro PLant in every city. The Hoover Dam is just a powerful version of the Hydro Plant that can support every city on the same continent.

Well, a Hydro Plant shows up in the City Display, under the Improvements list. Just like a Granary after the Pyramids, or a Barracks after Sun Tzu.

I'm guessing that any Wonder with something in the "Gain in Every City (on Continent)" setting acts the same way. But in this case, the Improvement gained doesn't follow its' restrictions. :mutant:
 
Originally posted by Grey Fox
I usually build the Theory of Evolution and with the Tech Lead I can build The Hoover Dam, when the others havn't even dreamt about Hydro Power!
This will get even easier now that the Theory of Evolution works like it did in Civ2. You can really jump to the dam now.
 
Originally posted by Shaitan

This will get even easier now that the Theory of Evolution works like it did in Civ2. You can really jump to the dam now.

Well that has actually made me not getting the Techs I wanted...

Bad bad Firaxis, who don't tell me those things...


Well, a Hydro Plant shows up in the City Display, under the Improvements list. Just like a Granary after the Pyramids, or a Barracks after Sun Tzu.

Yes, you can see a "Hydro Plant" picture in every city, but that is just to show you that the Hoover Dam "Acts" as a Hydro Plant in every city on the same continent.
 
Originally posted by Ed Cogburn


You can't hurry a Wonder with an Army, only a Leader, and I mean a named Leader which comes from a sucessful battle by an elite unit, not the figure in an Army with the flags if thats what you're thinking. [...]

Coal, Hydro, Nuclear, and Solar are all "power plants". You only need one power plant in Civ3. Having more than one grants no benefit. [...]

Thank you very much for your explanation Ed Cogburn. :goodjob:

Now I finally understood why Solar Plants don’t work for me. I always have a Hydro Plant (most of the times through the Hoover Dam), by the time I try to build Solar Plants.

About Leaders:
Actually, I produced several Leaders using the Military Academy small Wonder, and perhaps that is why I cannot use those Leaders to rush projects.

However, wasn’t it supposed to be the same, creating a Leader through the small Wonder or through a battle? Aren’t they supposed to be the exact same thing?

A new question:
How can I call for a United Nations meeting in order to make a vote?

If I can’t, than how much time do I have to wait for another meeting, after I build it?
 
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