FRFR - Finally Ready For Regent!

:jump:

Great to have you back Sirian !
That leader must have been a desperate attempt by Civ3 to lure you back and apologize for the recent bad fortune ;)
 
It's Charis's turn and I know he has lots of RL problems right now. Be Patient!
 
Round 13, 1700 to 1750 AD

I must say, it did not seem I was ready for Regent. In fact,
it's still not clear whether our brave Indian regents can pull
this out. But... let's take them one step closer if we can! :hammer:
(Kudos to ChrTh for his watchful eye predicting the turn!)

Reminder to self...
- No improvements (obviously)
- Must win by domination
- We're looking forward to flight, airfields, etc., for greater connectivity
- No RoP, no colonies
- Alliances are legal, afaik, although we've never used one
- Recently, I setup an invasion of Germany which Sirian executed flawlessly.
It's land are once again pristine!
- Explorers are heading to Russia
- Keep an eye out for buyer of dyes
- War with Russia may be next, probably starting defensively til she gasses
- If we can get another leader, Suffrage will kill cascade
- Try to shore up defenses in scattered holdings like Scandinavia
- Get a coal plant in Delhi, factories elsewhere
- The last game link is incorrect, the game turn year is 1700 not 1750.

[0] 1700 AD - We're in the lead, but time is against us as others will be building
and using railroads. Our shield production is obscenely low. France and Celts are our
competitors, but with 283 (of 208 supported) units we have a strong military compared
to everyone. The world is at peace though most are annoyed at us out of jealousy.
We're researching... Communism? Oh yes, we're taking the anti-knowledge route of
letting the tech pace go as slow as possible. We have all known techs except Communism
which is known to the Celts, and Corporation (France), Russia lacks Industrialization.
England is quite behind, and Aztecs are WAY behind. Iro's are fourth. The Iro and Aztecs
are on the same large island, and would be a nice morsel to swallow together.
It's really hard from the minimap to see how much land we would need to take for
our domination victory, but that path will either mean a large scale war with one of
the world leaders, or swallow up the other little guys and if we need more land,
slug out some section of the other continent. (We have about 73 cities, and good econ)

Last thing I notice... we're in Monarchy still. This is perhaps due to the nice support
bonus, and the aversion to war weariness when many cities aren't connected to luxuries.
Build orders seem fine, so here we go...

I see no reason not to go after Cathy, and soon, so I move some troops into better
position at the border. I'll hit what's weak and in the open, then absorb what
Cathy can throw at us. I fill the army with a vet cav and head it to the chokepoint.
Rax rushed in Leipzig.

(IBT) The Celts demand Dyes?? Not a chance Brennus!! Bring it on, bub! Waste your
resourses and throw them willynilly at us. Alas, it will only mean France will end
up with your continent. In fact, an alliance with France against you would be likely.
But it's a bluff, right?!

FRFR-1700-CeltsDeclareWar.jpg


I had forgotten we DID have a city within their reach, new Seoul. The first
several cav redlined and retreated, then our rifles went down, finally our
cav. They sent over two dozen units at the city. It fell. War happiness sends
almost a dozen cities into WLTK day.

[1] 1705 AD - Hrmm... I see no reason not to ally with France and let our two
biggest competitors slug it out and slow down each other, maybe even slip into
Communism?! The only downside would be if France actually beat them and gained
more land. I dial up Joan and she won't ally for nuthin. Ah yes, she's in MPP
with Celts. We can however get an MPP with her, and she would pay 4gpt. This
would also affect the war with Russia, and could only hope France doesn't go nuts
and go to war with any other countries. Let's do it :P
Last action was to cash rush a few barracks and units in the small islands closest
to the Celts.

(IBT) For some reason the people expand the palace.

[2] 1710 AD - Phase two begins, after checking no deals active, we declare war
vs Russia. Up at Novgorod we saw just a musket on top, which a cav defeated
to show a spearman underneath.

(IBT) Aztecs and Russia sign an embargo against us. The Russians send four...
Knights (!?) against us. Amazingly, two win.

[3] 1715 - Novgorod's last spear was crushed, and Riga was defended by a
Cossack and two spears. It was captured with Harbor intact. Krasnoyarsk
had a pike and spear, partly hit. Our army crushed the two loose knights.

(IBT) The Russians send nine knights out to meet us, most can't reach us, but
one crossed the border to attack. Doing so triggers MPP and France declares
war on Russia. (Fortunately, Russia's rail construction has barely started)

[4] 1720 - Krasnoyarsk falls. Rostov's reg rifle fell, leaving a spear.
We pick off a few open units, but attack no cities on the Russian front,
prefering to defend and absorb there. A few rifles are rushed.

(IBT) Not much, a cossack taking out a rifle. Their knights all push North.
We're not trying to puppet them, but they're looking for a softer target.

[5] 1725 - Heroic Epic completes in Pune :P At 40spt we start on the Military Acad due
in 10, with the option instead for Univ Suffrage in 20.

It's been too long, and I couldn't remember if being attacked outside your
territory would trigger an MPP. I sacrificed a warrior by landing it in France
right next to Celts. (IBT) They slaughtered it, and no trigger. Or was there?!
Will they will actually have to LAND on one of our islands and attack to pull
in France. Do they have the brass ones to do that?! It matters not, when France's
turn came up (a good bit after the Celt's attack) France DOES declare war on
the Celts. So this was either a great sacrifice or an amazing coincidence :P

:hammer: Brennus is gonna eat some Escargo now!

[6] 1730 - The knights ended up going after some forest planting workers, which was nice
in that it took them off their hills. Our cavs then intercepted all five.
Vladivostok (down to size 2) fell, and outside we traded a cav for cossack.

(IBT) A knight and cav are traded.

[7] 1735 - Delhi's coal plant is done, also now at 40spt, so we put in on Mil Acad
(after swapping Pune to Suffrage) France and Iro now have Electricity, so they're
ahead four techs (Comm, Med, Corp, Elec). No immediate rush to catch up. Perhaps
in 13 turns when we finish Communism we'll buy Med and Electricity and start
on Sci Method. As long as Suffrage is done before they research Sci Meth we're good.

After ironclad bombing Odessa a Cossack is on top, so we take the opportunity
to press. Losing one cav we take out the sack, a hurt rifle, and a spear.
The last spear is taken out with a rifle and the city is ours, including harbor,
marketplace and rax. (Relying on a huge culture and a goal to eliminate Russia
to beat any flip chances)

Russia will now talk, btw, although it isn't saying much. Hrmm.... they have BOTH
Medicine and Corporation -- it might work to beat them down to a stub and if they'll
give them, take both these techs for 20 turns of temporary peace. (Just noticed
now, that England is OCC on island, Aztecs have five cities)

(IBT) France pulls Aztecs in vs Russia (which ends the trade embargo vs us)
All Russia can muster is one cossack vs Odessa which loses.

[8] 1740 - We had an ironclads in cities near approaching Celtic and Russian
Galleons, and it scores two kills before anything is landed.
(IBT) Zilch. Wow, Cathy was gassed *before* we even started the war!! :lol:

[9] 1745 - Our ironclad sinks a Celtic galley. This drubbing will bring them to
the table, and for peace they want... nothing! T'would be enough to kill our
rep with France. No thanks of course, but nice to know. They too have the four
techs.

Hrmm... France has taken Yakutsk, no time to dally. (Come on Joan, focus on
Brennus! He's taken Amiens!)

(IBT) Cossack loses to a cav (yay)

[10] 1750 - Smolensk is surrounded, and all roads cut off. Alas, it's size 12 and
no cannons around. (What a newb!!! Am I really ready for Regent?!)
Likewise Sevastapool is cut off from the world. A fair amount of pillaging is
still needed in Northern Germanorussia.

There are a few ship moves and settler/worker movements left. There are also
quite a few workers sleeping. So many workers, so little to do, it's no wonder :P
In the past decade our power has increased, the Celts and France about the same
(although Celtic score spiked up a bit), and the Iro are creeping up. Russia is
toast. Oh... the Celts have gone into Communism (bye-bye!!) France and Iro remain
Democratic for now. We and England are Monarchies. With 289 units we remain topdog
with a miliary second to none.

Thoughts for next turn: Prosecute the Russian war, catch up on pillaging to restore
the land, make some more cannons for their core cities - we're at war for at least
ten more turns for our MPP (after which if Russia can pay tech, they may live?!)
If we can 'land' a force to pillage their saltpeter, it's all over for Cathy
(or their iron and coal, both at Minsk)

There are 2-3 Russian ships between New Punjab and Minsk. I have two clads coming
up from the South at them, and two more above them at Tblisi, for a squeeze play!

Save file FRFR 1750AD -- PtW 1.21f

Good luck,
Charis

(PS If I've missed a window of opportunity for Sirian's availability by waiting this long, mea culpa, although if he's able to continue I should be available to complete this)
 
Woohoo! Charis is back! But is it too late for FRFR?

Are you planning on taking as much desert/tundra on the coast as possible, so for the possibility of an oil on the coast? Or are you going to try to trade for oil? Or even better, planning on winning before that happens?
 
I'm glad you've breathed new life into this game, Charis. :hammer:

By the way, an MPP is only triggered by an enemy's actions within your territory. An attack on you while your troops are in neutral or enemy territory doesn't work.
 
Recently, I setup an invasion of Germany

Although technically true in game terms, I find such irony in this remark as to be rolling on the floor in a fit of giggles.

:rotfl:

Oh look, I'm up. :)


- Sirian
 
I'm still up. :) I haven't forgotten or abandoned this game, but it has been so long, I'm experiencing a kind of "future shock". It's been difficult even to play my turns in LK55 because I am hitting all the wrong keyboard commands. What the "C" key does in Civ3, is done by the "F" key in Galciv. What the "F" key does in Civ3 is done by "G" in GalCiv. Right clicking means different things, etc etc etc. And, egads, I find I am now trained to the GalCiv commands! :eek:

I'll squeeze a turn in here soon, though. This week. :o


- Sirian
 
I remember reading this SG last year when it first started, and then today I was browsing this forum and thought to myself, "Hey, how did that crazy no-roads game with Charis and Sirian end up?" :)

Perhaps it's still a work in progress? Although I'm sure it would be hard to return to this variant type after such a long layoff . . .
 
I noticed a thread on the RB boards indicating that Sirian isn't able/interested in playing this one out. Perhaps Charis will finish things up since he's still playing Civ...
 
On hearing from my regentmate that it was a most inopportune time for the
continuation of the epics of the Indians, not to mention some issues with design,
Charis Gandhi did not want to let the people come this far, and fall short.
Besides, he still had to prove himself finally ready for Regent! :hammer:
As far as he is able, he will carry the ball forward... (still PtW 1.21f, btw)

We're down Medicine and Corporation to Cathy, and Electricity as well to Joan.
We're also at war with Celts (a refused tribute), and an active MPP with Joan for 11.
Russia has nine cities, one of which is on an island.

[0] 1750 - IBT Cossack dies to rifle

[1] 1752 - Time seems to slow down... And good news, we're strong to France, Celts,
and the World, and France just went into Anarchy! Iro are the only democracy.
Cav vs fortified rifles in size 12 towns with no artillery... me no likes it.
So we pillage this turn. IBT - Longbow loses to rifle.

[2] 1754 - moving up
[3] 1756 - We take advantage of France's anarchy and Steal... Electricity, moving
us towards Replaceable Parts and ToE. No one has Sci Method. 8 turns left in MPP.
Trade with Russia who lacks Electricity is appealing. We get Med from Iro for gpt.

Alas, no whipping, drafting, or drop in size at Smolensk. Let's go. And armies
don't heal in PtW like they do in C3C, he's doing not much good here. We lose
3 cav and see the army fail, to kill 3 rifles and a spear, but the city
is ours. We'll try to hold it (but starve it) IBT - Resistance there ends? Nice.

[4] 1758 - IBT - Celts bring Iro into the war against us. While this may be unpleasant, it
just might drag Iro into Communism. If they attack us, France will attack them via MPP.
The Iro were however selling us incense. That will save us a lot of cash on recently
purchased Medicine. Silly guys. Russian longbows kill a rifle and cav, capturing
two explorers?! Yowza! Celts land ONE cav at Filet of Fish. We have zone-def
with cavs, and are able to kill it.

[5] 1760 - Sevastapool is down to size 7 now from ironclad fire. We kill the two
longbows. It's such immense irony that the Russians would think it USEFUL to
capture two explorers to use against a nation such as FRFR India :rotfl:
France remains in Anarchy and we press our luck... to get Corporation. France is
seen to have monopoly on Refining. We get Incense from Aztecs for Horses,
Metallurgy and Printing Press. IBT - England and Iro embargo us. Aztecs and
France go MPP. The world has lined up in two camps. Two bows die to rifles.

[6] 1762 - No progress bombing down Sevastapool. IBT - Mil Acad completes in Delhi.
EEP! Lugdunum completes Universal Suffrage! At least they're in Communism. We had
10 turns to go in Pune. It swaps to Palace prebuild, good for 16 turns. We'll need
to get Sci Method in that time span. We can research that in about 10, good.

[7] 1764 - Sevastapool is bomed to size 6, finally. Rifle killed there, another hurt
as we retreat, then it's killed. Now just a spear left. It's killed by a rifle and
the city is ours. IBT - Russia and France come to peace. So that's how little Joan's
word is worth, eh? I can either make peace with Russia now, or let her attack and
get her back at war with France. But Cathy won't attack me on Indian territory.
[8] 1766 - Or will she? She moved a longbow up next to our new border at Sevastapool. Let's
brace for an attack instead of killing it...
IBT - It attacks, and Joan is back at war with Russia :P Likewise she declares on Iro.
[9] 1768 - Tblisi and Kiev are totally cut off. IBT - Two longbows kill rifles 8-\
Communism comes in. PtW, we'll pass. Sci Meth in 8.

[10] 1770 - A lot more ships and enemies now, I rush 1-2 cav per island. We sink 3 clads.
IBT - Iro clads sink two of ours. Dyes sale to France ends.
Worse, Iro land 3 cav next to snowball's chance. What are our odds of holding?
The city name says it all!

[11] 1772 - We hunt down and kill the two purple clads. Our zone-D can't reach or
handle 3 cavs at once. We have only a snowballs chance! The power graph shows Celts
are now winning vs France, so re-newing the lux deal with them is probably good.
The MPP is over, and let's not renew it, to give us options when to stop wars with
Iro, Celts and Russia. Gah, Iro will not talk yet! Celts take 40g for peace.
We can't stop Iro, though if they send no more soon, we can recapture.
All Russian cities are down one size now, including Moscow at 5.

IBT - Cav vs Reg rifle loses. Second one... loses, promoting it!! Third cav...
does manage to win.

FRFR-Indians-1774AD.jpg


[12] 1774 - Only a warrior left to defend Snowball's Chance. He has a shot at winning,
but, well... it's a Snowballs chance! Can't hurt to try... he gets yellow, then sends
the now-red cav retreating back a step, right next to a rifle in "Gold as Ice" :D
The rifle kills him, and we have defended our little island from invasion :goodjob:
The zone cav rides up on the mountain, astonished at the sight he sees!
France has Replaceable Parts. Aztecs are down to 2 cities.
IBT - Not much, just Iro ships encircling "Bovine Flatulence!"
On that note... I'll stop now for this turn :D

Save file FRFR 1774AD

To be continued... :hammer:
Charis
 
Woot! Warriors own ze Iro! :D

Nice to see this one get back on its feet :D:D
 
At long last our addiction is soothed :D
Thanks a lot Charis for keeping the Jumbo crawling !
 
[0] 1776 - Still in context, we press on. Outside Moscow we lose a cav then kill the
injured rifle. Iro will pay us 200g for peace after their debacle at Snowball. We accept.

[1] 1778 - Kiev is size 6, and we attack now. Two cav retreat, two win, that's all?
Tis ours. IBT - Five temple expansions take the pressure off Russian cities.

[2] 1780 - Finally, a boat of reinforcements arrive, at Tblisi.
IBT - France and Celts come to peace.

[3] 1782 - It's time for Moscow. Army kills two rifles and almost dies. Two more
cav retreat, then an elite one tries... he beats the last rifle. The Home of the
Hanging Garden is in our hands. Do we capture... or raze? The prudent thing to do
would be to raze it, but since when are regent players prudent?! :P

At Tblisi, first cav loses, second wins, now spears on top. First dies to promote
our cav. The next is the last, and the city is ours.

[4] 1784 - With Sci Method now in, we let Pune swap to ToE, done right away.
We'll go 'standard' route of Atomic and Electronics. (200 shield waste, but still good)

[5] 1786 - We use ships to move up troops from Tblisi toward Minsk.
Joan is close to Sci Meth judging from prices, so we sell to Iro for Refining
and Sanitation and 298g. Celts can't pay for it, Joan gives 24gpt+50g+RoP.

[6] 1788 - Iro and France come to peace. Settlers are on the way. Minsk is a nice
Ironworks city, but too corrupt for us, and we could use neither coal nor iron!
Instead we'll found next to its current location, on the coal directly. Even the
saltpeter in its radius is moutainous and will be wasted. (I now remember we're not
supposed to RoP. I only did it for good relations, but will not use that again)

Do we have oil? Yes! They say 'near' New Bangalore. Of course for us that means 'on'.
There's one 'next to' Najran, non-coastal. Shoot, one coastal next to Damascus.
IF we need a second, it will have to be moved. Ah, there's another in the open near
Hamburg. We'll settle there eventually. France have none, Celts and Iros do.
Delhi swaps to Hoover Dam, due in 15. Iro also have Rep Parts, as does France.
All main powers are in fact in Communism now.

[7] 1790 - Pollution at Indus. At St Petersburg a bombed rifle doesn't "go under", so we
send a cav at it to see. One retreats, a second wins to find a conscript. Another
wins to uncover a pike. We promote on that and see a spear. Our last cav on hand
wins, promotes, takes the city. Can Sverdolsk have better defense? Let's see...
Pike on top! Wish we had looked earlier... Three pikes later, it too is ours.
This is really helping with support costs.

Joan will give a ton for Atomic. Next turn it's less, but still < market and very good.

[8] 1792 - Final troop movements to South of Russia. Bombatrussia Hills is founded.
Price continues to go down a bit. Seems like a decent time to sell. It will be good
to see where rubber is too before we plop down any more settlers. 99gpt+500g+Silks+Furs.
EEP! She has *five* extra rubber and we have none connected! Do we have any, period?!
Phew, yes, none at home but two in Russia, and one is coastal. One on Ice Brew
island, non-coastal. Celts have one or more, Iro do NOT.

Here we go, attack on Minsk. Two elites win, no leader, but we turn it to rubble.
Last city... Yakutsk. It's an epic battle, our finest elite Cavalry vs their
very last Cossack. We turn red, then come back, and...

FRFR-Indians-1794AD-MGL.jpg


A silly longbow prevents that from being the last battle, but he dies and then...
nothing. Oh no... settler on a boat?!?!?! (Boo!!!!) Nope, tis a small island
to the east, her last city. Load up the boats, friends.
It's PtW, so I can rush a wonder with the leader. No need though, they're a lock.
Could jump the palace over to Russia and make the iron works city productive?!
That's kind of radical though. It's not a bad idea though, as in PtW you do get
two productive cores. We'll send him to St. Petersburg to form an army or otherwise.

[10] 1796 - Rubber Biscuit is founded, as is Russian Codfish and Working Iron.
[11] 1798 - France declares war on Celts! Good! I was just wondering if they were
getting too peaceful, and who the next victim of a sneak attack would be?!
We land on the island. IBT - Rampaging Celts destroy the Aztecs.

[12] 1800 - An auspicious year... Astrakhan on the island has its two spears taken
down, and the city is ours. More importantly, the Russians are finally GONE! :hammer:
We found the city of Rubber Band in honor of this. (France is making somewhat of a
comeback at Celts and have pulled up to 'avg' in Military)

FRFR-Indians-1800AD-RussiansGone.jpg


Save file FRFR 1800AD

To be continued... :hammer:
Charis
 
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