From Enthausatic to Uncooperative in ONE turn?

Ramsses

Chieftain
Joined
Feb 2, 2003
Messages
56
Location
Putten, The Netherlands
Hi all,

I'm playing Civ 2 now for a long time and I love it!
But there is one thing I still don't understand;
When I sign an Alliance with somebody they're Enthausatic about me.
But when I look the next turn they're suddenly Uncooperative towards me!
Can anybody tell me how that come?
 
I guess you are playing MGE. The AI is usually very hostile in that version of the game (I suppose that the authors found that easy trick to make it more difficult for us to win, but...:D ).
 
Only Uncooperative? I think we've seen the nice smiley situation deteriorate to Hostile in a turn. :D

But yes, it sounds like MGE. In classic relations can stay nice for a loooooong time.
 
My neighbours are like this:

Romans (Hostile, Peace)
Japanese (Hostile, Peace)
French (Hostile, Peace)
Aztec (Hostile, Allied) <---- Wow, what ally I got.
Americans (Hostile, Peace)
Mongols (Hostile, Peace)

and they kept on demanding tribute, even though I can blow their territory into a nuclear wasteland in 1 turn.
 
Yes, I'm using MGE.
I already found it strange, but now I know why it is :).
But the only way is to prevent a war with others is to only have peace with them :(.
 
I found that once you discover "Space Flight" (technically SFl) your relations deteriorate instantly and keeping alliances is very difficult.
 
What gets me is they form pacts to "contain" my aggression when I have not attacked anyone. They have been attacking me like crazy. The AI also cheats and that drives me nuts.
 
It is just a minor increase to the challenge factor.

I kind of like it when the pact effect goes the way I want to -- like staying in a democratic government and rolling through the ais via war -- we can play off their pact & alliance by attacking one, then the other and keeping them re-declaring war as long as thei pact holds. :lol:
 
After playing Civ 1 forever, I've finally gotten Civ II (MGE) and am on my 6th game (Emperor). The AI is pretty good, but i agree - it's not very loyal. However, I have had pretty good success in maintining relations with my neighbors; sometimes it's hard (or impossible) to repair bad relations, but I've had good results keeping the peace by doing what China does in the real world: be "friendly" with the most powerful, then trade technology like crazy with our enemies as a broad, stabilizing deterrent.

That being said, i generally follow a policy of scrupiously keeping my word, but being merciless against those who sneak attack me; one they do that, I never trust them again, and never stop until they're erased from the map. I agree with "Old n Slow" but I have less hassles using commmunism and can still make an advance in 6 turns or less.

It takes me a long time to build to world power because I build TONS of cities, but no aqueducts until after my borders are secure. the payoff is the same overall production, but loosing even several cities has little effect on my overall performance because each one, in and of itself, only represents a fraction of my total production.

Delenda Carthago (Death to Carthage)!!
 
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