morchuflex
Emperor
Hello.
When you put a project on hold to focus on building something else, after a while, the "frozen" project starts to decay and loses hammers. IIRC, it starts decaying after 10 turns if it's a unit, 50 if it's a building.
But, I get strange results in LOR on this regard. Did you guys make any change to this part of the game?
Another thing: since version 0.97, the Mod includes a decay warning system, which is a nice feature I had been hoping to see. But it doesn't seem to work correctly. It often tells me "this project will lose one hammer next turn if not produced", but nothing happens.
I am a bit confused...
Note: I play on Epic speed.
When you put a project on hold to focus on building something else, after a while, the "frozen" project starts to decay and loses hammers. IIRC, it starts decaying after 10 turns if it's a unit, 50 if it's a building.
But, I get strange results in LOR on this regard. Did you guys make any change to this part of the game?
Another thing: since version 0.97, the Mod includes a decay warning system, which is a nice feature I had been hoping to see. But it doesn't seem to work correctly. It often tells me "this project will lose one hammer next turn if not produced", but nothing happens.
I am a bit confused...

Note: I play on Epic speed.