Originally posted by Nisku
The same thing happened to me in my first Conquests game. I haven't gone back to republic since. Republic might have it's uses I suppose if you have a very small army, a lot of big cities quickly or you play on the lower levels/have the computer set to low aggression. I find with republic I can't even keep enough workers around and have a minimal standing army to keep the AIs off my back.
Well, my newwest game is an archipelago map, 80% water, me the English and to my south (coastal waters only) the Aztecs who have the SoZ, KnightsTemplar, Great Lighthouse, and Temple of Artemis.
Though I have contact with all but 2 other civs no one can join me in holding back Aztec expansion. I could go Feudalism and ty to make a landfall on their continent, but I'm skeptical about being able to do this in early Middle Ages.
I DO have the Great Library (built it as an afterthought - AI still likes to skip Literature in my games. So I elected to go Republic; having secured a largish continent and only need to keep Aztecs off my shores I don't see the point in going Feudal
this time . Instead I'm using Republic to add even more commerce to my Seafaring + Commercial Bonuses

eek: ). Want to get invention first, but also need money to keep military upgraded (and lean!), and rushing units as they're needed to keep the darn AC away from my cities.
In other words, if I thought I could wage a successsful war against Aztcs I'd have considered feudalism. Instead, I've opted for a waiting game (in a hurry to get Metallurgy and give it to Aztecs!), and Republic combines nicely with England's traits to amass a huge sum of gold which will be way more flexible than the units that a feudal government can support.
If I were in Aztecs position, I'd definitely go feudalism, to suport all those AC's and Crusaders.