HadesScorn
Warlord
FfH is great and challenging. Of course, sometimes you just want to play a game that is for all intents and purposes a gimme. Examples:
Lanun - Hannah the Irin - Islands: Tons of commerce [for you], oodles of food and a map where the AI has no idea what to do early game.
Illians - Tropical ones, with lots of Jungles. Jungles are a great place for Illian cities, as Temples of the Hand turn them to Forests. They boost your production while causing other civs food shortages and health problems. [MagisterCultumm]
Elves - Arboria map option. Double movement and attack/defense bonus practically everywhere and the 2 move units that other civs are usually slowed to one move. Also there are deer everywhere for the ljosalfar horse archer UU. [Trieste]
Hippus - Great Plains. The plains really work for mounted units, and given the flat, tree less area's, usually with some cattle around, going AH first is actually a decent economical move, as well as a militaristic one. [Demus]
Kuriotates - OCC or No Settlers. [SanPelligrino / Lord Parkin]
Grigori- All religions disabled. Bring everyone to atheism, and prevent Dwarf/Runes and Elf/Fellowship combos. Also, you and the Illians will have the only priest units in the game.[Bringa]
Barbarian Trait - Huge map. For The Horde is pretty obvious when there are orcs scattered across several continents with goodies to explore (including continents that don't yet have any civ on them) and it's particularly good if the Illians cast Stasis so that you don't have to bother with maintenance. [Popejubal]
Anyone have other combos?
Lanun - Hannah the Irin - Islands: Tons of commerce [for you], oodles of food and a map where the AI has no idea what to do early game.
Illians - Tropical ones, with lots of Jungles. Jungles are a great place for Illian cities, as Temples of the Hand turn them to Forests. They boost your production while causing other civs food shortages and health problems. [MagisterCultumm]
Elves - Arboria map option. Double movement and attack/defense bonus practically everywhere and the 2 move units that other civs are usually slowed to one move. Also there are deer everywhere for the ljosalfar horse archer UU. [Trieste]
Hippus - Great Plains. The plains really work for mounted units, and given the flat, tree less area's, usually with some cattle around, going AH first is actually a decent economical move, as well as a militaristic one. [Demus]
Kuriotates - OCC or No Settlers. [SanPelligrino / Lord Parkin]
Grigori- All religions disabled. Bring everyone to atheism, and prevent Dwarf/Runes and Elf/Fellowship combos. Also, you and the Illians will have the only priest units in the game.[Bringa]
Barbarian Trait - Huge map. For The Horde is pretty obvious when there are orcs scattered across several continents with goodies to explore (including continents that don't yet have any civ on them) and it's particularly good if the Illians cast Stasis so that you don't have to bother with maintenance. [Popejubal]
Anyone have other combos?