Funny Screenshots

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Turn up the graphics level, and he'll have new friends :D
Had to turn it down because I have a new monitor, and my graphics card didn't like my usual settings on the new resolution. I could do with a new one, really.
But won't another city become capital?
That was their last city :p
 
Do you think Cologne is big enough? And have I teched far enough...?;)

cologne0000.JPG

And here's more cultural weirdness :crazyeye:

culture20000.JPG
 
That was their last city :p

Ah! Haha! :lol:

Mad Professor said:
Do you think Cologne is big enough?

Oooh....that's very large, but also very "productive" commercially. Future Tech 63...hah...you've still got catapults and pikemen in that city ?! :crazyeye:
 
Do you think Cologne is big enough? And have I teched far enough...?;)

no, it could be bigger. you could have farmed over the dye too, silly! you don't need the happiness after all *giggle*
 
no, it could be bigger. you could have farmed over the dye too, silly! you don't need the happiness after all *giggle*

:lol: :lol: :lol: Right! I was getting bored by that stage and getting workers along to farm over dye escaped my attention. I was actually amazed that my economy was doing so well after I farmed over so many towns...
 
Oooh....that's very large, but also very "productive" commercially. Future Tech 63...hah...you've still got catapults and pikemen in that city ?! :crazyeye:

Well the competition wasn't exactly a threat. That culture screenshot was from the same game and you can see I was already on future tech in the early 1700's with modern armor and gunships running around. I had crippled all opposition so there was no chance of anyone launching a spaceship before I won by time which was what I wanted to do :) I think I went a bit overboard with the crippling ;) I think I could have disbanded those cats and pikes and got myself a bit extra cash from saved maintenance. As I said in the other post above, all these little details escaped my notice as I was just in a hurry to finish it by then!
 
Here's some more - all real game situations - no world builder activity here!

This first one has a series of mix ups in it - can anyone pick the strangest one?

worker0000.JPG



I wonder which way the sun was shining here to produce this shadow...?

shadow0000.JPG



Sometimes the AI does strange things, but this settling policy by Alex is really something else - and notice that two of the cities are within two tiles of each other - I thought this was impossible? The Ai did here though, and this as I said is a real game:

greece0000.JPG
 
Cities can be within 2 tiles if they are on separate land masses.
 
Those cities are going to be a burden to his economy. I see that happen too, I really don't understand why though :confused:.
 
Cities can be within 2 tiles if they are on separate land masses.

I've always wondered (but evidently not hard enough to set it up in WorldBuilder):

If you have two cities that are two tiles apart, and you have a battleship between them, and you are at war with the civs for both cities (could be one civ), and you click on bombard, how does the game know which one you are bombarding?
 
Good question. FIIK. I've not tried it in Worldbuilder either.
 
It bombards them all in turn: the first bombardment hits city A, then the second hits B, the third C, the fourth A again and so on.
 
Even so, that would be an illegal city placement if the cities were on the same landmass. I don't think the fat cross makes any difference (i.e. 2 squares in any direction is OK for different landmasses).
 
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