SkippyT
Who?
http://en.wikipedia.org/wiki/Image:Viking_expansion.png
I think there should be one barbarian city in Denmark - Jute - and that it should spawn to the Viking empire at it's rise, because Denmark always becomes German = obviously not accurate.
Then they should be given 3 settlers in the beginning, settle Niðarós, Uppsala/Stockholm and Luleå. Later they should get 2 extra settlers to Uppsala/Stockholm that the AI will use to settle Russia with founding Holmgård (Novgorod) and Kjonugård (Kiev).
That will both make Russia stronger in the beginning and make the Viking expansion more real.
There should also be added two or three tundra plots in southern Greenland to make room for a settlement, Brattahlíð, and place crabs near that. There should also be a marble/stone resource in Greenland.
Then you must remove some ice there that's between Iceland and Greenland so that the Vikings can reach Vinland (Newfoundland). What you can do is place ocean in stead of coast somewhere south of that so that the Vikings won't meet the Aztecs and all.
One other thing concerning this area. Iceland never had deer until 1777, least of all in the western fjords (where it is on the map). I'd take away that resource and not have any food resources in Iceland besides the fish that's south of it. Then remove those mountains (what are they for?) and just have ice/hills there. The western ice/hills plot should have aluminum on it. (see: http://en.wikipedia.org/wiki/Economy_of_Iceland)
OK
It would make me really happy to see that coming true...
1. So that Europe is shown the fierce Vikings!
2. So that Russia will have a better start, maybe with some buildings in it's cities
3. So that my country will be like it is
I think there should be one barbarian city in Denmark - Jute - and that it should spawn to the Viking empire at it's rise, because Denmark always becomes German = obviously not accurate.
Then they should be given 3 settlers in the beginning, settle Niðarós, Uppsala/Stockholm and Luleå. Later they should get 2 extra settlers to Uppsala/Stockholm that the AI will use to settle Russia with founding Holmgård (Novgorod) and Kjonugård (Kiev).
That will both make Russia stronger in the beginning and make the Viking expansion more real.
There should also be added two or three tundra plots in southern Greenland to make room for a settlement, Brattahlíð, and place crabs near that. There should also be a marble/stone resource in Greenland.
Then you must remove some ice there that's between Iceland and Greenland so that the Vikings can reach Vinland (Newfoundland). What you can do is place ocean in stead of coast somewhere south of that so that the Vikings won't meet the Aztecs and all.
One other thing concerning this area. Iceland never had deer until 1777, least of all in the western fjords (where it is on the map). I'd take away that resource and not have any food resources in Iceland besides the fish that's south of it. Then remove those mountains (what are they for?) and just have ice/hills there. The western ice/hills plot should have aluminum on it. (see: http://en.wikipedia.org/wiki/Economy_of_Iceland)
OK

It would make me really happy to see that coming true...
1. So that Europe is shown the fierce Vikings!
2. So that Russia will have a better start, maybe with some buildings in it's cities
3. So that my country will be like it is
