unclethrill
Why am I up right now?
Another one down. Got mids late (~200AD). Beelined for Liberalism instead of music. Lincoln got lib 10 turns before me (425 AD). Gilgamesh completed TSC same turn so I quit.
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Why not just trade for Philo? You don't get the religion. I think bulbing Philo is a waste, I'd put one in Education before doing that.
Anyway, I always go just 1 GS for early Academy (don't forget it's 4 culture...should double to 8, but that's a bug I think). I get to Lib around turn 120. It's rare the AI can beat that.
What tech path are you taking to chop a library around turn 26? If I beeline Alphabet I will get Writing at about this time followed by Alphabet between turn 41-46. Unfortunately, beelining Alphabet does not include a detour to tech Bronze Working (required for chopping). I generally trade for BW after getting Alphabet. Are you researching BW before Writing?
In the analysis of the Academy, you are forgetting theproduced by the Academy. It does not become useless when you crank the Culture slider because it produces 4 (doubled to 8 later) base
. Assuming the same modifiers you detailed above (Cats, Herm, etc.), this could be up to 40
per turn.
If you are able to build the Pyramids (as I often do when there is Stone present) then your Artists also produce 4each (assuming you are running Representation...is there any other Government Civic to run?). The Academy will give a boost to
for all the specialists in that city which will allow you to tech Printing Press, Guilds, and Banking with the Research slider at 0%.
I did it!!!
Finally!!!
1695 might not be the best time (might even be the slowest) and the game was not very elegant with a lot of "could've been better" situations, but it is a victory.
I forgot to save at 4000 BC. I submitted with the Map finder save file. Is this okay, or am I destined to have another rejection?
Congratulations Mesix! A round of beers for my friends here!
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AD 1695 is definitely not last place. I'm 10th at AD 1715.
As long as you used the correct Map Finder file, it should be fine as your BC 4000 save, but I'm not certain about this since I usually do a manual save at the beginning of any game before doing anything else.
Sun Tzu Wu
Another consideration is early Great Artists should be settled in the Commerce City with the highest base Culture... Counting the Culture the settled GA accumulated prior to Liberalism, its total Culture could easily exceed 6000. Thus two settled GAs can produce about the same Culture as three bombed GAs. So I'd advise settling Great Artists at least through turn 115 (AD 0001) and maybe slightly longer with a break even cut off date of turn 200 - (4000 / 68) = 200 - 59 = 141 (AD 0620).
:
After Writing, build a Library and hire 2 Scientists until a Great Scientist is generated and build an Academy in the Capital. This could reasonable occur as early as turn 55 (turn 26 Writing + 12 turns building Library + 17 turns of 2 Scientists). Perfect execution of this strategy will almost certainly complete Liberalism first. (Building the Library in 12t would require 9H; 2H could be from the capital's Plain Hill building site; the other 6H could be from two Gems/Gold/Silver/Regular mines. The Library could be built faster via maximum Hammer overflow from the previous build, for example a Granary.)
:
Since the Academy's usefulness drops with the switch from 100% Research to 100% Culture when Liberalism is completed around turn 115 (AD 0001), the Academy must be built very early or not at all. To get 50 turns effective use of the Academy, it must be completed by turn 65 (BC 1400).
Someone needs to analyze how many turns the Academy needs to be used to equal the value of bulbing Philosophy or Bulbing part of Education. Is 50 turns of 50% base Research in the Capital worth more than either of these bulbs in total Beakers generated?
My game has been accepted!
I am in 10th place out of 14.
I will officially be a Quatromaster on the July 10th Update as I am only missing a Major Gauntlet.
I've made 2 attempts. My 2nd was 1330 AD.
However, the "flaw" in what you write from my perspective is that in virtually all of my games there is a lag between when I build the library and when I can start running scientists. (Remember I am playing vanilla). I´ve mentioned this curiousity before, but no one seems to have picked up on this point. What is going on here? Am I doing anything wrong?
Yesterday, as the powers that be forbad the playing of Civ, I surreptitiously left map finder running.
My rules were 2 food, 2 commerce, 1 PH, no jungle with Inland Sea, Low Seas. It ran for 14 hours, generated 1500 games, and saved ... none.
Overnight I changed the rule sets to 2 Food, 1 Commerce, 1 PH, or 1 Food, 2 Commerce, 1PH. (N.B. No restrictions on jungle, same map type). It ran for around 7 hours, generated around 800 games and saved 5. However, on none of these could I settle on the plains hill and get the 3 key resources. (In fact, it was only possible to get all three resources regardless of the plains hill on one of the maps).
Could someone give me some tips on what rule sets I should be using?
Sorry to sound like a broken record; but as to prove a point, I just started a new game where this very thing happened. I was a bit slow to Alpha (1760), but whipped a library a couple of turns later. I was unable to run scientists until turn 825 BC (a good 600 years after you recommend that the Academy should be built!)
So I'd advise settling Great Artists at least through turn 115 (AD 0001) and maybe slightly longer with a break even cut off date of turn 200 - (4000 / 68) = 200 - 59 = 141 (AD 0620).
Thanks for that analysis. I´m surprised by how late you can settle artists and still be quids in. I haven´t been settling my early Artists up until now, but I shall seriously have a look at doing so in future.